public void SwingMoveAnimation(BlockPhysic block, Image im) { block.SetNewPosition(parabola.DynamicPosition.X - block.Size.X / 2 + block.Size.X / 2, parabola.DynamicPosition.Y + block.Size.Y / 2); window.SetCanvasPosition(im, block.Position.X, block.Position.Y); }
public void StraightMoveAnimation(BlockPhysic block, Image im, double stepX, double stepY) { window.SetCanvasPosition(im, block.Position.X, block.Position.Y); block.SetNewPosition(block.Position.X + stepX, block.Position.Y + stepY); }