public static void HandlePhaseShift422(Packet packet) { var GuidFlag = packet.ReadEnum<BitMask>("Guid Mask Flags",TypeCode.Byte); if (GuidFlag.HasFlag(BitMask.Byte0)) packet.ReadGuidByte(0); if (GuidFlag.HasFlag(BitMask.Byte4)) packet.ReadGuidByte(4);// packet.ReadByte("Unk Byte 3"); var CountOfBytes1 = packet.ReadUInt32("Count of bytes 1"); byte[] bytes1 = null; if (CountOfBytes1 > 0) { packet.ReadUInt16("Map Swap 1"); // Map that is currently being loaded bytes1 = packet.ReadBytes((int)CountOfBytes1 - 2); } if (GuidFlag.HasFlag(BitMask.Byte3)) packet.ReadGuidByte(3);// packet.ReadByte("Unk Byte 4"); packet.ReadUInt32("Flag? "); // this is 0, 4 or 8, if 8 then its normal world if (GuidFlag.HasFlag(BitMask.Byte2)) packet.ReadGuidByte(2);// packet.ReadByte("Unk Byte 5"); // flag Unk4 var CountOfBytes2 = packet.ReadUInt32("Count of bytes 2"); byte[] bytes2 = null; if (CountOfBytes2 > 0) { CurrentPhaseMask = packet.ReadUInt16("Current PhaseMask"); bytes2 = packet.ReadBytes((int)CountOfBytes2 - 2); } if (!GuidFlag.HasFlag(BitMask.Byte2)) packet.ReadGuidByte(6);// packet.ReadByte("Unk Byte 6"); var CountOfBytes3 = packet.ReadUInt32("Count of bytes 3"); byte[] bytes3 = null; if (CountOfBytes3 > 0) { packet.ReadUInt16("Map Swap 2"); bytes3 = packet.ReadBytes((int)CountOfBytes3 - 2); } if (GuidFlag.HasFlag(BitMask.Byte7)) packet.ReadGuidByte(7);// packet.ReadByte("Unk Byte 7"); var CountOfBytes4 = packet.ReadUInt32("Count of bytes 4"); byte[] bytes4 = null; if (CountOfBytes4 > 0) { packet.ReadUInt16("Map Swap 3"); // Should always match 'Map Swap 1' bytes4 = packet.ReadBytes((int)CountOfBytes4 - 2); } if (GuidFlag.HasFlag(BitMask.Byte1)) packet.ReadGuidByte(1);// packet.ReadByte("Unk Byte 8"); if (GuidFlag.HasFlag(BitMask.Byte5)) packet.ReadGuidByte(5);// packet.ReadByte("Unk Byte 9"); packet.Writer.WriteLine("Guid: " + packet.ReadBitstreamedGuid().ToString()); }
public static void HandleVendorInventoryList422(Packet packet) { var npcVendor = new NpcVendor(); var flags = packet.ReadEnum<BitMask>("GUID Byte Mask", TypeCode.Byte); if (flags.HasAnyFlag(BitMask.Byte2)) packet.ReadGuidByte(2); var itemCount = packet.ReadUInt32("Item Count"); if (flags.HasAnyFlag(BitMask.Byte5)) packet.ReadGuidByte(5); if (flags.HasAnyFlag(BitMask.Byte0)) // Flag? packet.ReadGuidByte(0); if (flags.HasAnyFlag(BitMask.Byte1)) // Flag? packet.ReadGuidByte(1); if (flags.HasAnyFlag(BitMask.Byte3)) // Flag? packet.ReadGuidByte(3); if (flags.HasAnyFlag(BitMask.Byte4)) packet.ReadGuidByte(4); if (flags.HasAnyFlag(BitMask.Byte7)) // Flag? packet.ReadGuidByte(7); if (!flags.HasAnyFlag(BitMask.Byte2)) // Flag? packet.ReadGuidByte(6); var guid = packet.ReadBitstreamedGuid(); packet.Writer.WriteLine("GUID: {0}", guid); npcVendor.VendorItems = new List<VendorItem>((int)itemCount); for (var i = 0; i < itemCount; i++) { var vendorItem = new VendorItem(); packet.ReadInt32("Max Durability", i); vendorItem.Slot = packet.ReadUInt32("Item Position", i); vendorItem.ItemId = (uint)packet.ReadEntryWithName<Int32>(StoreNameType.Item, "Item ID", i); packet.ReadInt32("Unk Int32 1", i); packet.ReadInt32("Display ID", i); vendorItem.MaxCount = packet.ReadInt32("Max Count", i); vendorItem.BuyCount = packet.ReadUInt32("Buy Count", i); vendorItem.ExtendedCostId = packet.ReadUInt32("Extended Cost", i); packet.ReadInt32("Unk Int32 2", i); packet.ReadInt32("Price", i); npcVendor.VendorItems.Add(vendorItem); } Stuffing.NpcVendors.TryAdd(guid.GetEntry(), npcVendor); }