public bool CheckForFrameStop(IdealAnimationSet set) { return (set.endingRowCol == new Point(currentCellRow, currentCellCol) && animationCounter == animationRate - 1); }
public void ChangeAnimationSet(IdealAnimationSet set) { regularTexture = set.texture; indicatorTexture = set.idealTexture; SetPlayerAnimationStuff(set.minRow, set.minCol, set.rows, set.cols, cellW, cellH, set.frames, set.animationRate); }