/// <summary> /// Enables layer with specified name /// </summary> /// <returns>False if layer not found.</returns> public virtual bool Enable(string name) { if (name == null || name.Length == 0) { return(true); } string lowerName = name.ToLower(); foreach (RenderableObject ro in m_children) { if (ro.Name.ToLower() == lowerName) { ro.IsOn = true; return(true); } RenderableObjectList rol = ro as RenderableObjectList; if (rol == null) { continue; } // Recurse down if (rol.Enable(name)) { rol.isOn = true; return(true); } } return(false); }
/// <summary> /// Enables layer with specified name /// </summary> /// <returns>False if layer not found.</returns> public virtual bool Enable(string name) { if (name == null || name.Length == 0) { return(true); } string lowerName = name.ToLower(); bool result = false; m_childrenRWLock.AcquireReaderLock(Timeout.Infinite); try { foreach (RenderableObject ro in m_children) { if (ro.Name.ToLower() == lowerName) { ro.IsOn = true; result = true; break; } RenderableObjectList rol = ro as RenderableObjectList; if (rol == null) { continue; } // Recurse down if (rol.Enable(name)) { rol.isOn = true; result = true; break; } } } finally { m_childrenRWLock.ReleaseReaderLock(); } return(result); }