public override bool Load() { Evt = _Owner.EvtInterface; if (_Owner.IsUnit()) { Cbt = _Owner.GetUnit().CbtInterface; Mvt = _Owner.GetUnit().MvtInterface; } Evt.AddEvent(UpdateThink, BrainThinkTime + RandomMgr.Next(0, 2000), 0); Evt.AddEventNotify(EventName.ON_TARGET_DIE, OnTargetDie); return(base.Load()); }
public override bool Load() { Evt = _Owner.EvtInterface; if (_Owner.IsUnit()) { Cbt = _Owner.GetUnit().CbtInterface; Mvt = _Owner.GetUnit().MvtInterface; } Evt.AddEvent(UpdateThink, BrainThinkTime + RandomMgr.Next(0, 2000), 0); Evt.AddEventNotify(EventName.ON_TARGET_DIE, OnTargetDie); return base.Load(); }
public override bool Load() { Evt = Obj.EvtInterface; if (Obj.IsUnit()) { Cbt = Obj.GetUnit().CbtInterface; Mvt = Obj.GetUnit().MvtInterface; } if (Evt != null) { Evt.AddEvent(UpdateThink, BrainThinkTime, 0); } return(base.Load()); }
public Instance(ushort zoneid, ushort id, byte realm, Instance_Lockouts lockouts) { Lockout = lockouts; ID = id; ZoneID = zoneid; Realm = realm; Region = new RegionMgr(zoneid, ZoneService.GetZoneRegion(zoneid)); InstanceService._InstanceInfo.TryGetValue(zoneid, out Info); LoadBossSpawns(); LoadSpawns(); // todo get the saved progress from group _running = true; _evtInterface = new EventInterface(); closetime = (TCPManager.GetTimeStamp() + 7200); new Thread(Update).Start(); Log.Success("Opening Instance", "Instance ID " + ID + " Map: " + Info.Name); if (zoneid == 179) { foreach (var p in GameObjectService.GameObjectSpawns.Where(e => e.Value.ZoneId == 179)) { if (p.Value.Entry == 98908) { GameObject go = new GameObject(p.Value); _Objects.Add(go); Region.AddObject(go, zoneid, true); } } if (_Objects.Count > 0) { LoadObjects(); } _evtInterface.AddEvent(UpdatePendulums, 7000, 0); } }
public override bool Load() { Evt = Obj.EvtInterface; if (Obj.IsUnit()) { Cbt = Obj.GetUnit().CbtInterface; Mvt = Obj.GetUnit().MvtInterface; } if(Evt != null) Evt.AddEvent(UpdateThink, BrainThinkTime, 0); return base.Load(); }