public static bool Equals(RacialPair first, RacialPair second) { if (first.Tier == second.Tier) { if (first.Pairing == second.Pairing) { if (first.PairingName == second.PairingName) { return(true); } } } return(false); }
/// <summary> /// Set and return the Active battlefront pair. /// </summary> /// <returns></returns> public RacialPair SetActivePairing(RacialPair newActivePair) { ActiveRacialPair = newActivePair; return(newActivePair); }
/// <summary> /// Set the Active Pairing to be null. Not expected to be needed. /// </summary> public void ResetActivePairings() { ActiveRacialPair = null; }
public LowerTierBattlefrontManager() { RacialPairManager = new LowerTierRacialPairManager(); ActiveRacialPair = SetInitialPairActive(); }