public static void HandleRunSpeedCheat(ref PacketReader packet, ref WorldManager manager) { Player c = manager.Character; if (c != null && !c.IsGM) { MiscHandler.HandleForceSpeedChange(ref c.Client, 7.0f, true); } }
public static void HandleSwimSpeedCheat(ref PacketReader packet, ref WorldManager manager) { Player c = manager.Character; if (c != null && !c.IsGM) { MiscHandler.HandleForceSpeedChange(ref c.Client, 4.7222223f, false); } }
public static void HandlePlayerLogin(ref PacketReader packet, ref WorldManager manager) { ulong guid = packet.ReadUInt64(); manager.Character = Database.Players.TryGet(guid); manager.Character.Client = manager; manager.Character.IsOnline = true; MiscHandler.HandleLoginSetTimespeed(ref manager); /* * SMSG_ACTION_BUTTONS */ manager.Character.SendInitialSpells(); manager.Character.SendMOTD(); manager.Character.PreLoad(); manager.Send(manager.Character.QueryDetails(), true); manager.Send(manager.Character.BuildUpdate(UpdateTypes.UPDATE_FULL, true)); manager.Character.Login(); manager.Character.UpdateSurroundingPlayers(); }