void SaveAllData() { // Store current countries information and frontiers data in string variables countryGeoData = map.GetCountryGeoData(); countryAttributes = map.GetCountriesAttributes(); // Same for provinces. This wouldn't be neccesary if you are not using provinces in your app. provinceGeoData = map.GetProvinceGeoData(); provinceAttributes = map.GetProvincesAttributes(); // Same for cities. This wouldn't be neccesary if you are not using cities in your app. cityGeoData = map.GetCityGeoData(); cityAttributes = map.GetCitiesAttributes(); // Same for mount points. This wouldn't be neccesary if you are not using mount points in your app. mountPointGeoData = map.GetMountPointsGeoData(); mountPointAttributes = map.GetMountPointsAttributes(); }