public void Heal(Character target) { this.Mana -= 100; target.Health += 150; }
public abstract void Attack(Character target);
public override void Attack(Character target) { target.Health -= this.Damage; this.Health +=this.Damage/10; }
public override void Attack(Character target) { this.Mana -= 100; target.Health -= 2*this.Damage; }