コード例 #1
0
 private Letter[,] CopyArray(Letter[,] sourceArray)
 {
     int height = sourceArray.GetLength(0);
     int width = sourceArray.GetLength(1);
     Letter[,] copyOfArray = new Letter[height, width];
     Array.Copy(sourceArray, copyOfArray, height * width);
     return copyOfArray;
 }
コード例 #2
0
 //Add a visible letter to the letters panel at the specified position
 private TransparentLetter AddLetter(Letter labelLetter, int x, int y)
 {
     char labelChar = labelLetter.PuzzleChar;
     bool isPartOfWord = labelLetter.IsPartOfWord;
     TransparentLetter newLabel = new TransparentLetter(isPartOfWord);
     newLabel.Font = new Font("Microsoft Sans Serif", 9F, FontStyle.Bold, GraphicsUnit.Point, ((byte)(0)));
     newLabel.Text = new string(labelChar, 1);
     newLabel.Location = new Point(x, y);
     newLabel.TextAlign = ContentAlignment.MiddleCenter;
     return newLabel;
 }
コード例 #3
0
 //Place the panels in the appropriate places on the form
 private void DisplayPuzzle(WordPuzzle wordPuzzle)
 {
     lettersPanel = new Panel();
     WordGrid gridToParse = wordPuzzle.puzzleGrid;
     for (int i = 0; i < gridToParse.Height; i++)
     {
         for (int j = 0; j < gridToParse.Width; j++)
         {
             Letter letterAtGridLoc = gridToParse.puzzle[i, j];
             char charAtGridLoc = letterAtGridLoc.PuzzleChar;
             bool isLetterInWord;
             isLetterInWord = letterAtGridLoc.IsPartOfWord;
             int charXLoc = j * 20 + 10;
             int charYloc = i * 20 + 5;
             Letter addThisLetter = new Letter(charAtGridLoc, isLetterInWord);
             TransparentLetter letterToAdd = AddLetter(letterAtGridLoc, charXLoc, charYloc);
             lettersPanel.Controls.Add(letterToAdd);
         }
     }
     puzzleHeight = gridToParse.Height * 20 + 10;
     puzzleWidth = gridToParse.Width * 20 + 15;
     lettersPanel.Size = new Size(puzzleWidth, puzzleHeight);
     lettersPanel.Location = new Point(20, 50);
     lettersPanel.BorderStyle = BorderStyle.FixedSingle;
 }
コード例 #4
0
        /*FillWords takes the list of words created in Form1, randomly chooses an orientation for each word,
         * and then inserts each word into the puzzle.
         */
        private void FillWords(List<string> listOfWords, WordGrid grid, int difficulty)
        {
            wordLocs = new Dictionary<string, Point>();
            Random random = new Random();
            int puzzleHeight = grid.Height;
            int puzzleWidth = grid.Width;
            Array orientations = Enum.GetValues(typeof(orientation));

            foreach (string word in listOfWords)
            {
                int startingRow;
                int startingCol;
                orientation randomOrientation = (orientation)orientations.GetValue(random.Next(difficulty));
                char[] wordChars = word.ToCharArray();

                /* In the following switch loop, we establish an orientation for the word. It can be one of eight possible
                 * orientations. At the beginning of the while loop, a copy of the existing puzzle grid is created. If there
                 * is a conflicting letter at a place where the algorithm is trying to write a letter, the loop will restart.
                 * This allows for overlapping words without conflict.
                 */
                switch (randomOrientation)
                {
                    case orientation.HorFor:
                        {
                            bool okay = false;
                            while (!okay)
                            {
                                Letter[,] testGrid = CopyArray(grid.puzzle);
                                okay = true;
                                int maxStartCol = puzzleWidth - word.Length;
                                startingRow = random.Next(puzzleHeight);
                                startingCol = random.Next(maxStartCol);
                                Point startPoint = new Point(startingRow, startingCol);
                                int currentCol = startingCol;
                                for (int i = 0; i < wordChars.Length; i++)
                                {
                                    if (testGrid[startingRow, currentCol].PuzzleChar != '\0' && testGrid[startingRow, currentCol].PuzzleChar != wordChars[i])
                                    {
                                        okay = false;
                                        break;
                                    }
                                    else
                                    {
                                        testGrid[startingRow, currentCol] = new Letter(wordChars[i], true);
                                        currentCol++;
                                    }
                                }
                                if (okay)
                                {
                                    grid.puzzle = CopyArray(testGrid);
                                    wordLocs.Add(word, startPoint);
                                }
                            }
                        }
                        break;

                    case orientation.VertFor:
                        {
                            bool okay = false;
                            while (!okay)
                            {
                                Letter[,] testGrid = CopyArray(grid.puzzle);
                                okay = true;
                                int maxStartRow = puzzleHeight - word.Length;
                                startingRow = random.Next(maxStartRow);
                                startingCol = random.Next(puzzleWidth);
                                Point startPoint = new Point(startingRow, startingCol);
                                int currentRow = startingRow;
                                for (int i = 0; i < wordChars.Length; i++)
                                {
                                    if (testGrid[currentRow, startingCol].PuzzleChar != '\0' && testGrid[currentRow, startingCol].PuzzleChar != wordChars[i])
                                    {
                                        okay = false;
                                        break;
                                    }
                                    else
                                    {
                                        testGrid[currentRow, startingCol] = new Letter(wordChars[i], true);
                                        currentRow++;
                                    }
                                }
                                if (okay)
                                {
                                    grid.puzzle = CopyArray(testGrid);
                                    wordLocs.Add(word, startPoint);
                                }
                            }
                        }
                        break;

                    case orientation.HorRev:
                        {
                            bool okay = false;
                            while (!okay)
                            {
                                Letter[,] testGrid = CopyArray(grid.puzzle);
                                okay = true;
                                int minStartCol = wordChars.Length; //We're going backwards, so we don't want to start too close the left edge
                                startingRow = random.Next(puzzleHeight);
                                startingCol = random.Next(minStartCol, puzzleWidth);
                                Point startPoint = new Point(startingRow, startingCol);
                                int currentCol = startingCol;
                                for (int i = 0; i < wordChars.Length; i++)
                                {
                                    if (testGrid[startingRow, currentCol].PuzzleChar != '\0' && testGrid[startingRow, currentCol].PuzzleChar != wordChars[i])
                                    {
                                        okay = false;
                                        break;
                                    }
                                    else
                                    {
                                        testGrid[startingRow, currentCol] = new Letter(wordChars[i], true);
                                        currentCol--;
                                    }
                                }
                                if (okay)
                                {
                                    grid.puzzle = CopyArray(testGrid);
                                    wordLocs.Add(word, startPoint);
                                }
                            }
                        }
                        break;

                    case orientation.VertRev:
                        {
                            bool okay = false;
                            while (!okay)
                            {
                                Letter[,] testGrid = CopyArray(grid.puzzle);
                                okay = true;
                                int minStartRow = wordChars.Length;
                                startingRow = random.Next(minStartRow, puzzleHeight);
                                startingCol = random.Next(puzzleWidth);
                                Point startPoint = new Point(startingRow, startingCol);
                                int currentRow = startingRow;
                                for (int i = 0; i < wordChars.Length; i++)
                                {
                                    if (testGrid[currentRow, startingCol].PuzzleChar != '\0' && testGrid[currentRow, startingCol].PuzzleChar != wordChars[i])
                                    {
                                        //There's a conflict here. Defer to the existing state and start this word over with a new random location
                                        okay = false;
                                        break;
                                    }
                                    else
                                    {
                                        testGrid[currentRow, startingCol] = new Letter(wordChars[i], true);
                                        currentRow--;
                                    }
                                }
                                if (okay)
                                {
                                    grid.puzzle = CopyArray(testGrid);
                                    wordLocs.Add(word, startPoint);
                                }
                            }
                        }
                        break;

                    case orientation.SlashFor: //Diagonal word populated up and to the right from the start location
                        {
                            bool okay = false;
                            while (!okay)
                            {
                                Letter[,] testGrid = CopyArray(grid.puzzle);
                                okay = true;
                                int minStartRow = wordChars.Length;
                                int maxStartCol = puzzleWidth - wordChars.Length;
                                startingRow = random.Next(minStartRow, puzzleHeight);
                                startingCol = random.Next(0, maxStartCol);
                                Point startPoint = new Point(startingRow, startingCol);
                                int currentRow = startingRow;
                                int currentCol = startingCol;
                                for (int i = 0; i < wordChars.Length; i++)
                                {
                                    if (testGrid[currentRow, currentCol].PuzzleChar != '\0' && testGrid[currentRow, currentCol].PuzzleChar != wordChars[i])
                                    {
                                        okay = false;
                                        break;
                                    }
                                    else
                                    {
                                        testGrid[currentRow, currentCol] = new Letter(wordChars[i], true);
                                        currentRow--;
                                        currentCol++;
                                    }
                                }
                                if (okay)
                                {
                                    grid.puzzle = CopyArray(testGrid);
                                    wordLocs.Add(word, startPoint);
                                }
                            }
                        }
                        break;

                    case orientation.SlashRev: //Diagonal word populated down and to the left from the start location
                        {
                            bool okay = false;
                            while (!okay)
                            {
                                Letter[,] testGrid = CopyArray(grid.puzzle);
                                okay = true;
                                int maxStartRow = puzzleHeight - wordChars.Length;
                                int minStartCol = wordChars.Length;
                                startingRow = random.Next(0, maxStartRow);
                                startingCol = random.Next(minStartCol, puzzleWidth);
                                Point startPoint = new Point(startingRow, startingCol);
                                int currentRow = startingRow;
                                int currentCol = startingCol;
                                for (int i = 0; i < wordChars.Length; i++)
                                {
                                    if (testGrid[currentRow, currentCol].PuzzleChar != '\0' && testGrid[currentRow, currentCol].PuzzleChar != wordChars[i])
                                    {
                                        okay = false;
                                        break;
                                    }
                                    else
                                    {
                                        testGrid[currentRow, currentCol] = new Letter(wordChars[i], true);
                                        currentRow++;
                                        currentCol--;
                                    }
                                }
                                if (okay)
                                {
                                    grid.puzzle = CopyArray(testGrid);
                                    wordLocs.Add(word, startPoint);
                                }
                            }
                        }
                        break;

                    case orientation.BackslashFor: //Diagonal word populated down and to the right from the start location
                        {
                            bool okay = false;
                            while (!okay)
                            {
                                Letter[,] testGrid = CopyArray(grid.puzzle);
                                okay = true;
                                int maxStartRow = puzzleHeight - wordChars.Length;
                                int maxStartCol = puzzleWidth - wordChars.Length;
                                startingRow = random.Next(0, maxStartRow);
                                startingCol = random.Next(0, maxStartCol);
                                Point startPoint = new Point(startingRow, startingCol);
                                int currentRow = startingRow;
                                int currentCol = startingCol;
                                for (int i = 0; i < wordChars.Length; i++)
                                {
                                    if (testGrid[currentRow, currentCol].PuzzleChar != '\0' && testGrid[currentRow, currentCol].PuzzleChar != wordChars[i])
                                    {
                                        okay = false;
                                        break;
                                    }
                                    else
                                    {
                                        testGrid[currentRow, currentCol] = new Letter(wordChars[i], true);
                                        currentRow++;
                                        currentCol++;
                                    }
                                }
                                if (okay)
                                {
                                    grid.puzzle = CopyArray(testGrid);
                                    wordLocs.Add(word, startPoint);
                                }
                            }
                        }
                        break;

                    case orientation.BackslashRev: //Diagonal word populated up and to the left from the starting position
                        {
                            bool okay = false;
                            while (!okay)
                            {
                                Letter[,] testGrid = CopyArray(grid.puzzle);
                                okay = true;
                                int minStartRow = wordChars.Length;
                                int minStartCol = wordChars.Length;
                                startingRow = random.Next(minStartRow, puzzleWidth);
                                startingCol = random.Next(minStartCol, puzzleHeight);
                                Point startPoint = new Point(startingRow, startingCol);
                                int currentRow = startingRow;
                                int currentCol = startingCol;
                                for (int i = 0; i < wordChars.Length; i++)
                                {
                                    if (testGrid[currentRow, currentCol].PuzzleChar != '\0' && testGrid[currentRow, currentCol].PuzzleChar != wordChars[i])
                                    {
                                        okay = false;
                                        break;
                                    }
                                    else
                                    {
                                        testGrid[currentRow, currentCol] = new Letter(wordChars[i], true);
                                        currentRow--;
                                        currentCol--;
                                    }
                                }
                                if (okay)
                                {
                                    grid.puzzle = CopyArray(testGrid);
                                    wordLocs.Add(word, startPoint);
                                }
                            }
                        }
                        break;

                    default: //should never reach here, but the default will be a horizontal, forward word
                        MessageBox.Show("A word orientation is not being properly selected", "Oh Dear");
                        break;
                }
            }
        }
コード例 #5
0
ファイル: WordBank.cs プロジェクト: estilo/WordBankPuzzle
 private Letter[] Next(Letter[][] letters, string word, int length)
 {
     List<Point> all = new List<Point>(AllPoints(length));
     while (all.Count > 0)
     {
         int index = rand.Next(0, all.Count);
         List<Direction> dirs = new List<Direction>(AllDirections());
         while (dirs.Count > 0)
         {
             int index2 = rand.Next(0, dirs.Count);
             Direction current = dirs[index2];
             Letter[] c = Construct(all[index], current, word, length);
             bool legal = true;
             for (int i = 0; i < c.Length; i++)
             {
                 if (c[i].X < 0 || c[i].X >= length || c[i].Y < 0 || c[i].Y >= length)
                 {
                     legal = false;
                     break;
                 }
                 else
                 {
                     for (int j = 0; j < letters.Length; j++)
                     {
                         Point[] pts = letters[j].Select<Letter, Point>(t => new Point(t.X, t.Y)).ToArray();
                         int _index2 = pts.ToList().FindIndex(t => t.X == c[i].X && t.Y == c[i].Y);
                         if (_index2 != -1)
                             if (c[i]._Letter != letters[j][_index2]._Letter)
                                 legal = false;
                     }
                 }
             }
             if (legal)
                 return c;
             dirs.RemoveAt(index2);
         }
         all.RemoveAt(index);
     }
     return null;
 }
コード例 #6
0
ファイル: WordBank.cs プロジェクト: estilo/WordBankPuzzle
 private char[,] From(Letter[][] grid, int length)
 {
     char[,] _grid = new char[length, length];
     for (int j = 0; j < grid.Length; j++)
     {
         Letter[] current = grid[j];
         for (int i = 0; i < current.Length; i++)
         {
             _grid[current[i].X, current[i].Y] = current[i]._Letter;
         }
     }
     return _grid;
 }
コード例 #7
0
ファイル: WordBank.cs プロジェクト: estilo/WordBankPuzzle
 private Letter[] Construct(Point p, Direction dir, string word, int length)
 {
     Letter[] array = new Letter[word.Length];
     Point last = p;
     for (int i = 0; i < word.Length; i++)
     {
         array[i] = new Letter(word[i], last);
         switch (dir)
         {
             case Direction.E:
                 last.X++;
                 break;
             case Direction.N:
                 last.Y--;
                 break;
             case Direction.Ne:
                 last.Y--;
                 last.X++;
                 break;
             case Direction.Nw:
                 last.Y--;
                 last.X--;
                 break;
             case Direction.S:
                 last.Y++;
                 break;
             case Direction.Se:
                 last.Y++;
                 last.X++;
                 break;
             case Direction.Sw:
                 last.Y++;
                 last.X--;
                 break;
             case Direction.W:
                 last.X--;
                 break;
         }
     }
     return array;
 }