public static void EncodeData() { string playerDataPath = CommonData.originDataPath + "/PlayerData_ori.json"; string targetDataPath_1 = CommonData.originDataPath + "/PlayerData.json"; string targetDataPath_2 = CommonData.originDataPath + "/OriginalPlayerData.json"; string source = DataHandler.LoadDataString(playerDataPath); string encode = StringEncryption.Encode(source); DataHandler.SaveDataString(encode, targetDataPath_1); DataHandler.SaveDataString(encode, targetDataPath_2); string buyRecordDataPath = CommonData.originDataPath + "/BuyRecord_ori.json"; string buyRecordTargetPath = CommonData.originDataPath + "/BuyRecord.json"; source = DataHandler.LoadDataString(buyRecordDataPath); encode = StringEncryption.Encode(source); DataHandler.SaveDataString(encode, buyRecordTargetPath); }