public override void Write(BinaryWriter file) { position.Write(file); Yaw.Write(file); Pitch.Write(file); Roll.Write(file); }
public override void Write(BinaryWriter file) { base.Write(file); data.Write(file); cornerPosition.Write(file); dataSizeX.Write(file); dataSizeY.Write(file); dataSizeZ.Write(file); dataSize.Write(file); sizeInKbytes.Write(file); }
public override void Write(BinaryWriter file) { rotationMatrix.Write(file); position.Write(file); streamingRadius.Write(file); flags.Write(file); occlusionSystemID.Write(file); resourceIndex.Write(file); tail.Write(file); }