public override void Write(BinaryWriter file) { base.Write(file); if (grassmask.Bytes.Length > 0) { grassmask.Write(file); } }
public override void Write(BinaryWriter file) { base.Write(file); bytes1.Write(file); float1.Write(file); float2.Write(file); bytes2.Write(file); }
public override void Write(BinaryWriter file) { base.Write(file); data.Write(file); cornerPosition.Write(file); dataSizeX.Write(file); dataSizeY.Write(file); dataSizeZ.Write(file); dataSize.Write(file); sizeInKbytes.Write(file); }
public override void Write(BinaryWriter file) { base.Write(file); unk.Write(file); mips.Write(file); filesize.Write(file); unk2.Write(file); Image.Write(file); }
public override void Write(BinaryWriter file) { rotationMatrix.Write(file); position.Write(file); streamingRadius.Write(file); flags.Write(file); occlusionSystemID.Write(file); resourceIndex.Write(file); tail.Write(file); }
public override void Write(BinaryWriter file) { base.Write(file); unk.Write(file); MipsCount.Write(file); Mips.Write(file); ResidentmipSize.Write(file); unk2.Write(file); Residentmip.Write(file); }
public override void Write(BinaryWriter file) { base.Write(file); texturecachekey.Write(file); residentmip.Write(file); encodedformat.Write(file); edge.Write(file); mipmapscount.Write(file); filesize.Write(file); ffffffff.Write(file); rawfile.Write(file); }
public override void Write(BinaryWriter file) { id.Write(file); guid.Write(file); unk1.Write(file); }
public override void Write(BinaryWriter file) { base.Write(file); arrays.Write(file); }
public override void Write(BinaryWriter file) { Unk1.Write(file); Collisiontypes.Write(file); Data.Write(file); }
public override void Write(BinaryWriter file) { bytesize.Write(file); unk1.Write(file); }