public static bool IsSpinPressed(Keyboard inputKeyboard, IList <JoyStick> inputJoysticks) { if (KeyMap.Instance.Spin is Keyboard.Modifier) { if (inputKeyboard.IsModifierDown((Keyboard.Modifier)KeyMap.Instance.Spin)) { return(true); } } else { if (inputKeyboard.IsKeyDown((KeyCode)KeyMap.Instance.Spin) || FrameWorkStaticHelper.GetJoystickButton(inputJoysticks, KeyMap.Instance.JoystickSpin)) { return(true); } } return(false); }
public GraphicsQuality EstimateQualitySettingsAndWriteEngineConfig() { hasResults = true; float fps = GetAverageFPS(); EngineConfig.LoadEngineConfig(); fullScreen = "Yes"; GraphicsQuality quality; bool hiEndVS = root.RenderSystem.Capabilities.IsShaderProfileSupported("vs_3_0"); List<String> videoOptions= FrameWorkStaticHelper.GetVideoModes(true, 800, 600); if(videoOptions.Count == 0) { videoOptions.Add("800 x 600 @ 32-bit colour"); MessageBox.Show("Your system is incapable of displaying 800x600 or better resolution. Trying to force 800x600","Error", MessageBoxButtons.OK, MessageBoxIcon.Error); } int maxVO = 0; int minVO = videoOptions.Count - 1; List<object> aaOptions = FrameWorkStaticHelper.GetAntialiasingModes(); int maxAA = aaOptions.Count - 1; LogManager.Singleton.LogMessage(LogMessageLevel.LML_CRITICAL, "Performance test results. FPS: " + fps); if(fps < 50) { // very low quality= GraphicsQuality.VeryLow; videoMode = videoOptions[minVO]; antialiasing = aaOptions[0].ToString(); vsync = "No"; EngineConfig.UseHydrax = false; EngineConfig.ShadowsQuality = EngineConfig.ShadowsQualityTypes.None; EngineConfig.LowDetails = true; EngineConfig.BloomEnabled = false; } else if(fps < 250) { // low quality = GraphicsQuality.Low; videoMode = videoOptions[(int)System.Math.Floor(maxVO * 0.70f)]; antialiasing = aaOptions[0].ToString(); vsync = "No"; EngineConfig.UseHydrax = false; EngineConfig.ShadowsQuality = EngineConfig.ShadowsQualityTypes.None; EngineConfig.LowDetails = false; EngineConfig.BloomEnabled = false; } else if (fps < 400) { // medium quality = GraphicsQuality.Medium; videoMode = videoOptions[(int)System.Math.Floor(minVO * 0.50f)]; antialiasing = aaOptions[0].ToString(); vsync = "No"; EngineConfig.UseHydrax = false; EngineConfig.ShadowsQuality = EngineConfig.ShadowsQualityTypes.Low; EngineConfig.LowDetails = false; EngineConfig.BloomEnabled = false; } else if (fps < 600) { // medium - better quality = GraphicsQuality.UpperMedium; vsync = "Yes"; videoMode = videoOptions[maxVO]; antialiasing = aaOptions[(int)System.Math.Floor(maxAA * 0.50f)].ToString(); EngineConfig.UseHydrax = false; EngineConfig.ShadowsQuality = EngineConfig.ShadowsQualityTypes.Low; EngineConfig.LowDetails = false; EngineConfig.BloomEnabled = false; } else if (fps < 750) { // high quality = GraphicsQuality.High; vsync = "Yes"; videoMode = videoOptions[maxVO]; antialiasing = aaOptions[(int)System.Math.Floor(maxAA * 0.75f)].ToString(); EngineConfig.UseHydrax = hiEndVS; EngineConfig.ShadowsQuality = EngineConfig.ShadowsQualityTypes.Low; EngineConfig.LowDetails = false; EngineConfig.BloomEnabled = false; } else if (fps < 900) { // higher quality = GraphicsQuality.VeryHigh; vsync = "Yes"; videoMode = videoOptions[maxVO]; antialiasing = aaOptions[(int)System.Math.Floor(maxAA * 0.85f)].ToString(); EngineConfig.UseHydrax = hiEndVS; EngineConfig.ShadowsQuality = EngineConfig.ShadowsQualityTypes.Medium; EngineConfig.LowDetails = false; EngineConfig.BloomEnabled = false; } else { // hi-end quality = GraphicsQuality.Superb; vsync = "Yes"; videoMode = videoOptions[maxVO]; antialiasing = aaOptions[maxAA].ToString(); EngineConfig.UseHydrax = hiEndVS; EngineConfig.ShadowsQuality = EngineConfig.ShadowsQualityTypes.High; EngineConfig.LowDetails = false; EngineConfig.BloomEnabled = false; } EngineConfig.SaveEngineConfig(); return quality; }
public static bool IsEscapePressed(Keyboard inputKeyboard, IList <JoyStick> inputJoysticks) { return(inputKeyboard.IsKeyDown(KeyMap.Instance.Escape) || FrameWorkStaticHelper.GetJoystickButton(inputJoysticks, KeyMap.Instance.JoystickEscape)); }
public static bool IsEnterPressed(Keyboard inputKeyboard, IList <JoyStick> inputJoysticks) { return(inputKeyboard.IsKeyDown(KeyMap.Instance.Enter) || inputKeyboard.IsKeyDown(KeyCode.KC_NUMPADENTER) || FrameWorkStaticHelper.GetJoystickButton(inputJoysticks, KeyMap.Instance.JoystickEnter) || FrameWorkStaticHelper.GetJoystickButton(inputJoysticks, KeyMap.Instance.JoystickGun)); }