/// <summary> /// Attempts to read a frame /// </summary> /// <param name="frame"></param> /// <returns></returns> public bool ReadFrame(out PipeFrame frame) { //Make sure we are connected if (!IsConnected) { throw new InvalidPipeException("Cannot read Native Stream as pipe is not connected"); } //Try and read the frame from the native pipe int bytesRead = NativePipe.ReadFrame(_buffer, _buffer.Length); if (bytesRead <= 0) { //Update the error message _lasterr = NativePipe.PipeReadError.ReadEmptyMessage; //A error actively occured. If it is 0 we just read no bytes. if (bytesRead < 0) { //We have a pretty bad error, we will log it for prosperity. _lasterr = (NativePipe.PipeReadError)bytesRead; Logger.Error("Native pipe failed to read: {0}", _lasterr.ToString()); //Close this pipe this.Close(); } //Return a empty frame and return false (read failure). frame = default(PipeFrame); return(false); } //Parse the pipe using (MemoryStream stream = new MemoryStream(_buffer, 0, bytesRead)) { //Try to parse the stream frame = new PipeFrame(); if (frame.ReadStream(stream) && frame.Length != 0) { return(true); } //We failed Logger.Error("Pipe failed to read from the data received by the stream."); return(false); } }
private void EndRead(IAsyncResult callback) { Logger.Info("Ending Read"); int bytes = 0; try { //Attempt to read the bytes, catching for IO exceptions or dispose exceptions bytes = _stream.EndRead(callback); } catch (IOException) { Logger.Warning("Attempted to end reading from a closed pipe"); return; } catch (NullReferenceException) { Logger.Warning("Attempted to read from a null pipe"); return; } catch (ObjectDisposedException) { Logger.Warning("Attemped to end reading from a disposed pipe"); return; } catch (Exception e) { Logger.Error("A unkown error has occured while reading a pipe: " + e.Message); return; } //How much did we read? Logger.Info("Read {0} bytes", bytes); //Did we read anything? If we did we should enqueue it. if (bytes > 0) { //Load it into a memory stream and read the frame using (MemoryStream stream = new MemoryStream(_buffer, 0, bytes)) { try { PipeFrame frame = new PipeFrame(); if (frame.ReadStream(stream)) { Logger.Info("Read a frame: {0}", frame.Opcode); //Enqueue the stream lock (_framequeuelock) _framequeue.Enqueue(frame); } else { //TODO: Enqueue a pipe close event here as we failed to read something. Logger.Error("Pipe failed to read from the data received by the stream."); } } catch (Exception e) { Logger.Error("A exception has occured while trying to parse the pipe data: " + e.Message); } } } //We are still connected, so continue to read if (IsConnected) { Logger.Info("Starting another read"); BeginRead(); } }