public void SaveAsFile(string imagePath, INiceArt.IOnSaveListener onSaveListener) { try { SaveSettings saveSettings = new SaveSettings.Builder() .SetClearViewsEnabled(true) .SetTransparencyEnabled(true) .Build(); SaveAsFile(imagePath, saveSettings, onSaveListener); } catch (Exception e) { Methods.DisplayReportResultTrack(e); } }
public void SaveAsFile(string imagePath, INiceArt.IOnSaveListener onSaveListener) { try { SaveSettings saveSettings = new SaveSettings.Builder() .SetClearViewsEnabled(true) .SetTransparencyEnabled(true) .Build(); SaveAsFile(imagePath, saveSettings, onSaveListener); } catch (Exception e) { Console.WriteLine(e); } }
/// <summary> /// Save the edited image as bitmap /// </summary> /// <param name="onSaveBitmap">callback for saving image as bitmap</param> public void SaveAsBitmap(INiceArt.IOnSaveBitmap onSaveBitmap) { try { SaveSettings saveSettings = new SaveSettings.Builder() .SetClearViewsEnabled(true) .SetTransparencyEnabled(true) .Build(); SaveAsBitmap(saveSettings, onSaveBitmap); } catch (Exception e) { Methods.DisplayReportResultTrack(e); } }
/// <summary> /// Save the edited image as bitmap /// </summary> /// <param name="onSaveBitmap">callback for saving image as bitmap</param> public void SaveAsBitmap(INiceArt.IOnSaveBitmap onSaveBitmap) { try { SaveSettings saveSettings = new SaveSettings.Builder() .SetClearViewsEnabled(true) .SetTransparencyEnabled(true) .Build(); SaveAsBitmap(saveSettings, onSaveBitmap); } catch (Exception e) { Console.WriteLine(e); } }