protected override void DoAction(Character character) { IBook book = character.WriteBook(Topic, Name, Exposure, Level); if (book != null) { character.Log.Add("Wrote " + book.Title + ": Q" + book.Quality.ToString("0.000")); } else { character.Log.Add("Worked on " + Name); } }
protected override void DoAction(Character character) { IBook book = character.WriteBook(Topic, Name, Exposure, Level); if (book != null) { character.Log.Add("Wrote " + book.Title + ": Q" + book.Quality.ToString("0.00")); } else { character.Log.Add("Worked on " + Name); } }