public static int ScreenHeight() { return(WizardGrenadeGame.GetScreenHeight()); }
public static Vector2 GetCentre() { return(new Vector2(WizardGrenadeGame.GetScreenWidth() / 2, WizardGrenadeGame.GetScreenHeight() / 2)); }
public static float GetVerticalCentre(int objectHeight) { return((WizardGrenadeGame.GetScreenHeight() - objectHeight) / 2); }