/// <summary> /// Called when bundle progress is updated. /// </summary> /// <param name="e">Additional arguments for this event.</param> protected virtual void OnProgress(BundleProgressEventArgs e) { EventHandler <BundleProgressEventArgs> handler = this.Progress; if (handler != null) { handler(this, e); } }
private BundleResult ProcessProgressMessage(NamedPipeServerStream pipe) { ReadNumberFromPipe(pipe); // eat the first progress number because it is always zero. BundleProgressEventArgs e = new BundleProgressEventArgs(); e.Progress = (int)ReadNumberFromPipe(pipe); this.OnProgress(e); return(e.Result); }
static void OnProgress(object sender, BundleProgressEventArgs e) { Console.WriteLine("progresss: {0}%", e.Progress); }
/// <summary> /// Called when bundle progress is updated. /// </summary> /// <param name="e">Additional arguments for this event.</param> protected virtual void OnProgress(BundleProgressEventArgs e) { EventHandler<BundleProgressEventArgs> handler = this.Progress; if (handler != null) { handler(this, e); } }
private BundleResult ProcessProgressMessage(NamedPipeServerStream pipe) { ReadNumberFromPipe(pipe); // eat the first progress number because it is always zero. BundleProgressEventArgs e = new BundleProgressEventArgs(); e.Progress = (int)ReadNumberFromPipe(pipe); this.OnProgress(e); return e.Result; }