protected override void Initialize() { Context.Registering += new EventHandler<RegisterEventArgs>(Context_Registering); Context.RegisteringInstance += new EventHandler<RegisterInstanceEventArgs>(Context_RegisteringInstance); var strategy = new ContainerPreCreationLoggerStrategy(_logger); Context.Strategies.Add(strategy, UnityBuildStage.PreCreation); }
protected override void Initialize() { Context.Registering += new EventHandler <RegisterEventArgs>(Context_Registering); Context.RegisteringInstance += new EventHandler <RegisterInstanceEventArgs>(Context_RegisteringInstance); var strategy = new ContainerPreCreationLoggerStrategy(_logger); Context.Strategies.Add(strategy, UnityBuildStage.PreCreation); }