public menuScreen(Game game, Texture2D _menuBack, Texture2D _menuGameName, Texture2D Me, Texture2D Meright, Texture2D en, Texture2D _menuTxtStartGame, Texture2D _menuTxtScore, Texture2D _menuTxtExit, Rectangle _menuTxtStartGameR, Rectangle _menuTxtScoreR, Rectangle _menuTxtExitR) : base(game) { // TODO: Construct any child components here menuBack = _menuBack; menuGameName = _menuGameName; menuBackR = new Rectangle(0, 0, 600, 900); menuTxtStartGame = _menuTxtStartGame; menuTxtStartGameR = _menuTxtStartGameR; menuTxtScore = _menuTxtScore; menuTxtScoreR = _menuTxtScoreR; menuTxtExit = _menuTxtExit; menuTxtExitR = _menuTxtExitR; this.Meleft = Me; this.Meright = Meright; this.en = en; menu = new menu[3]; menu[0] = new menu(game, menuTxtStartGame, menuTxtStartGameR, Color.Wheat); menu[1] = new menu(game, menuTxtScore, menuTxtScoreR, Color.White); menu[2] = new menu(game, menuTxtExit, menuTxtExitR, Color.White); }