public double getAngle(int randomize = 32) { return(((currentAngle + Asteroids.getRandInt(-randomize, randomize)) / 180 * Math.PI) + coefRadius * Math.Sin(phase)); }
public void RandomSet() { Pos = new Vector2(Asteroids.getRandInt(Asteroids.Width, Asteroids.Width + 300), Asteroids.getRandInt(0, Asteroids.Height)); // color = Color.FromNonPremultiplied(Asteroids.getRandInt(0, 256), Asteroids.getRandInt(0, 256), Asteroids.getRandInt(0, 256), 255); }