public GameStateManagementGame() { Content.RootDirectory = "Content"; managerFactory = new ManagerFactory(); GameSettings.VideoSettings.VideoSettingsChanged += VideoSettings_VideoSettingsChanged; InitGraphicsDevice(); // Create the screen manager component. screenManager = new Manager.ScreenManager(this); Components.Add(screenManager); // Activate the first screens. screenManager.AddScreen(new BackgroundScreen(), null); screenManager.AddScreen(new MainMenuScreen(), null); }