public GuiButton() { Color = ColorDeactivated; CustomRendering = true; this.RenderControl += new EventHandler <EventArgs>(GuiButton_RenderForm); label = new GuiLabel(); label.Center = true; AddControl(label); }
public GuiButton() { Color = ColorDeactivated; CustomRendering = true; this.RenderControl += new EventHandler<EventArgs>(GuiButton_RenderForm); label = new GuiLabel(); label.Center = true; AddControl(label); }
private void Initialize() { buttonCreate = new GuiButton() { Size = new Vector2(130,10), Location = new Vector2(0,10), Text = "New Game" }; buttonCreate.OnClick += new EventHandler<EventArgs>(button_OnClick); AddControl(buttonCreate); GuiPanel panel = new GuiPanel() { Size = new Vector2(110, 10), Location = new Vector2(20, 30) }; label = new GuiLabel() { Size = new Vector2(0, 0), Location = new Vector2(0, 0), Center = true, Text = "", Color = new Vector4(0.7f, 0.7f, 0.7f, 1) }; panel.AddControl(label); AddControl(panel); buttonGenerator = new GuiButton() { Size = new Vector2(10, 10), Location = new Vector2(0, 30), Text = "=" }; buttonGenerator.OnClick += new EventHandler<EventArgs>(buttonGenerator_OnClick); AddControl(buttonGenerator); DataBind(); }