public Game(FormGame form) { CharPool = new List<Char>(); Enemies = new List<Enemy>(); generatePool(); TheForm = form; random = new Random(); gameLevel = new GameLevel(); InitializeCannons(); SoundCollection = new SoundCollection(); TimerStrike = new Timer(); TimerStrike.Interval = 100; TimerStrike.Tick += new EventHandler(TimerStrike_Tick); }
public Game(FormGame form) { CharPool = new List <Char>(); Enemies = new List <Enemy>(); generatePool(); TheForm = form; random = new Random(); gameLevel = new GameLevel(); InitializeCannons(); SoundCollection = new SoundCollection(); TimerStrike = new Timer(); TimerStrike.Interval = 100; TimerStrike.Tick += new EventHandler(TimerStrike_Tick); }
private void btnPlay_Click(object sender, EventArgs e) { FormGame fg = new FormGame(this); fg.Show(); this.Hide(); }