protected void OnPointerReleased(Windows.Phone.Input.Interop.DrawingSurfaceManipulationHost sender, Windows.UI.Core.PointerEventArgs args) { // Insert your code here. }
// IDrawingSurfaceManipulationHandler public void SetManipulationHost(Windows.Phone.Input.Interop.DrawingSurfaceManipulationHost manipulationHost) { manipulationHost.PointerPressed += OnPointerPressed; manipulationHost.PointerMoved += OnPointerMoved; manipulationHost.PointerReleased += OnPointerReleased; }