private void OnSelectTp(GameServerPacket packet) { bool start = _ai.OnSelectHand(); Connection.Send(CtosMessage.TpResult, (byte)(start ? 1 : 0)); }
private void OnSelectTp(BinaryReader packet) { bool start = _ai.OnSelectHand(); Connection.Send(CtosMessage.TpResult, (byte)(start ? 1 : 0)); }