/// <summary> /// Serialise the specified <see cref="Winchester.UserDetails"/> object to the specified directory location /// </summary> /// <param name="directoryLocation">Directory location</param> /// <param name="input">The <see cref="Winchester.UserDetails"/> object to serialise.</param> /// <returns>True if serialisation completed without any issues.</returns> public bool SerialiseUserDetails(string directoryLocation, UserDetails input) { return(UserDetailsParser.Serialise(directoryLocation, input)); }
/// <summary> /// Used to serialise the specified <see cref="Winchester.UserDetails"/> object to a string /// </summary> /// <param name="input">The <see cref="Winchester.UserDetails"/> object to serialise.</param> public string SerialiseUserDetails(UserDetails input) { return(UserDetailsParser.Serialise(input)); }
/// <summary> /// Deserialise the JSON file found at the specified file path to an instance of <see cref="Winchester.UserDetails"/> /// </summary> /// <param name="filePath">The path of the JSON file.</param> /// <returns>The deserialised <see cref="Winchester.UserDetails"/> object, or a null'd object if anything goes wrong</returns> public UserDetails DeserialiseUserDetails(string filePath) { return(UserDetailsParser.Deserialise(filePath)); }