public MessageResponse AddUserStat(string APIKey, UserStatLog oUserStat) { object[] results = this.Invoke("AddUserStat", new object[] { APIKey, oUserStat }); return((MessageResponse)(results[0])); }
public MessageResponse AddUserStatMusic(string APIKey, UserStatLog oUserStat, AudioContent oAudioContent) { object[] results = this.Invoke("AddUserStatMusic", new object[] { APIKey, oUserStat, oAudioContent }); return((MessageResponse)(results[0])); }
/// <remarks/> public void AddUserStatAsync(string APIKey, UserStatLog oUserStat, object userState) { if ((this.AddUserStatOperationCompleted == null)) { this.AddUserStatOperationCompleted = new System.Threading.SendOrPostCallback(this.OnAddUserStatOperationCompleted); } this.InvokeAsync("AddUserStat", new object[] { APIKey, oUserStat }, this.AddUserStatOperationCompleted, userState); }
private void btnUpload_Click(object sender, EventArgs e) { // Validate the user ValidatedUserInfo = StartStopAccess.LoginUser(APIKey, txbEmailAddress.Text, txbPassword.Text); // Check to see if the user is validated if (!ValidatedUserInfo.Validated) // User details invalid { if ((txbEmailAddress.Text == "") || (txbPassword.Text == "")) { MessageBox.Show("You need to provide your email and password to upload"); } else { MessageBox.Show("Login not successful, please login."); } } else { if (txbFileLocation.Text == "") { MessageBox.Show("You must select your file"); } else { #region Setup the Json file to be parsed... this is dirty, very dirty. ;) StreamReader streamReader = new StreamReader(txbFileLocation.Text); // We should read this by line so we can add key values into the JSON/ string _StatsFile = ""; bool _hitStatsChange = false; while (!streamReader.EndOfStream) { string _holdLine = streamReader.ReadLine(); // Capture the end of the file. if ((_hitStatsChange) && (_holdLine.Contains("],"))) { _hitStatsChange = false; } if (_hitStatsChange) { // Add the Value _holdLine = _holdLine.Replace("\":", "\", \"Val\":"); // Add the Key _holdLine = _holdLine.Replace("{\"", "{\"Key\":\""); } // This has to go below the above so we don't capure the initia line. if (_holdLine.ToLower().Contains("stats-change")) { _hitStatsChange = true; // This is a dirty aweful hack this whole lot. _holdLine = _holdLine.Replace("stats-change", "statschange"); } _StatsFile += _holdLine + System.Environment.NewLine; } streamReader.Close(); #endregion var jsonObject = JsonConvert.DeserializeObject <JsonObject>(_StatsFile); int _statsCount = 0; while (_statsCount < jsonObject.statschange.Count) { string _Key = jsonObject.statschange[_statsCount].Key; int _Val = jsonObject.statschange[_statsCount].Val; #region UploadTheStat // Load the dictionary MineCraftHelper.Stats oStats = new MineCraftHelper.Stats(); // If this user has validated first. if (ValidatedUserInfo.Validated) { // This should only then try to load up the keys which have been converted to GUIDs if ((oStats.ReturnStartStopID(_Key) != "") && (oStats.ReturnStartStopID(_Key).Length > 6)) { //oDevAPI.ExactStatUpdateForUser(APIKey, _UserID, oStats.ReturnStartStopID(_Key), _Val, 0, ""); //oDevAPI.ExactStatUpdateForUser(APIKey, UserID, detailstatid, Count, perfectnag, Note); // Flush it UserStat = new startstop.UserStatLog(); // Load the object ready to send. UserStat.UserGuid = ValidatedUserInfo.UserGUID; UserStat.DetailedStatGuid = new Guid(oStats.ReturnStartStopID(_Key)); UserStat.Count = _Val; UserStat.Note = ""; // This is the minecraft over view GUID. UserStat.DetailedStatOverviewGUID = new Guid("81FC7B81-EF9C-4328-A24F-3F7229C8E052"); // Send the object and load in the result. MessageResponse = StartStopAccess.AddUserStat("bdc11d92-7ade-4dc1-885d-24ccfe32d174", UserStat); // Now we need to check to see if a problem has occurred. if (!MessageResponse.Success) { MessageBox.Show(MessageResponse.Message); } } } #endregion _statsCount++; } // Update the last updated // TO DO! //oDevAPI.ExactStatUpdateForUser(APIKey, _UserID, 34, 0, 0, DateTime.Now.ToString()); lblMessage.Visible = true; } // End no file record IF } // End Not Logged in IF }
/// <remarks/> public void AddUserStatMusicAsync(string APIKey, UserStatLog oUserStat, AudioContent oAudioContent) { this.AddUserStatMusicAsync(APIKey, oUserStat, oAudioContent, null); }
/// <remarks/> public void AddUserStatAsync(string APIKey, UserStatLog oUserStat) { this.AddUserStatAsync(APIKey, oUserStat, null); }
private void btnUpload_Click(object sender, EventArgs e) { // Validate the user ValidatedUserInfo = StartStopAccess.LoginUser(APIKey, txbEmailAddress.Text, txbPassword.Text); // Check to see if the user is validated if (!ValidatedUserInfo.Validated) // User details invalid { if ((txbEmailAddress.Text == "") || (txbPassword.Text == "")) { MessageBox.Show("You need to provide your email and password to upload"); } else { MessageBox.Show("Login not successful, please login."); } } else { if (txbFileLocation.Text == "") { MessageBox.Show("You must select your file"); } else { #region Setup the Json file to be parsed... this is dirty, very dirty. ;) StreamReader streamReader = new StreamReader(txbFileLocation.Text); // We should read this by line so we can add key values into the JSON/ string _StatsFile = ""; bool _hitStatsChange = false; while (!streamReader.EndOfStream) { string _holdLine = streamReader.ReadLine(); // Capture the end of the file. if ((_hitStatsChange) && (_holdLine.Contains("],"))) { _hitStatsChange = false; } if (_hitStatsChange) { // Add the Value _holdLine = _holdLine.Replace("\":", "\", \"Val\":"); // Add the Key _holdLine = _holdLine.Replace("{\"", "{\"Key\":\""); } // This has to go below the above so we don't capure the initia line. if (_holdLine.ToLower().Contains("stats-change")) { _hitStatsChange = true; // This is a dirty aweful hack this whole lot. _holdLine = _holdLine.Replace("stats-change", "statschange"); } _StatsFile += _holdLine + System.Environment.NewLine; } streamReader.Close(); #endregion var jsonObject = JsonConvert.DeserializeObject<JsonObject>(_StatsFile); int _statsCount = 0; while (_statsCount < jsonObject.statschange.Count) { string _Key = jsonObject.statschange[_statsCount].Key; int _Val = jsonObject.statschange[_statsCount].Val; #region UploadTheStat // Load the dictionary MineCraftHelper.Stats oStats = new MineCraftHelper.Stats(); // If this user has validated first. if (ValidatedUserInfo.Validated) { // This should only then try to load up the keys which have been converted to GUIDs if ((oStats.ReturnStartStopID(_Key) != "") && (oStats.ReturnStartStopID(_Key).Length > 6)) { //oDevAPI.ExactStatUpdateForUser(APIKey, _UserID, oStats.ReturnStartStopID(_Key), _Val, 0, ""); //oDevAPI.ExactStatUpdateForUser(APIKey, UserID, detailstatid, Count, perfectnag, Note); // Flush it UserStat = new startstop.UserStatLog(); // Load the object ready to send. UserStat.UserGuid = ValidatedUserInfo.UserGUID; UserStat.DetailedStatGuid = new Guid(oStats.ReturnStartStopID(_Key)); UserStat.Count = _Val; UserStat.Note = ""; // This is the minecraft over view GUID. UserStat.DetailedStatOverviewGUID = new Guid("81FC7B81-EF9C-4328-A24F-3F7229C8E052"); // Send the object and load in the result. MessageResponse = StartStopAccess.AddUserStat("bdc11d92-7ade-4dc1-885d-24ccfe32d174", UserStat); // Now we need to check to see if a problem has occurred. if (!MessageResponse.Success) { MessageBox.Show(MessageResponse.Message); } } } #endregion _statsCount++; } // Update the last updated // TO DO! //oDevAPI.ExactStatUpdateForUser(APIKey, _UserID, 34, 0, 0, DateTime.Now.ToString()); lblMessage.Visible = true; } // End no file record IF } // End Not Logged in IF }
/// <remarks/> public void AddUserStatMusicAsync(string APIKey, UserStatLog oUserStat, AudioContent oAudioContent, object userState) { if ((this.AddUserStatMusicOperationCompleted == null)) { this.AddUserStatMusicOperationCompleted = new System.Threading.SendOrPostCallback(this.OnAddUserStatMusicOperationCompleted); } this.InvokeAsync("AddUserStatMusic", new object[] { APIKey, oUserStat, oAudioContent}, this.AddUserStatMusicOperationCompleted, userState); }
public MessageResponse AddUserStatMusic(string APIKey, UserStatLog oUserStat, AudioContent oAudioContent) { object[] results = this.Invoke("AddUserStatMusic", new object[] { APIKey, oUserStat, oAudioContent}); return ((MessageResponse)(results[0])); }
public MessageResponse AddUserStat(string APIKey, UserStatLog oUserStat) { object[] results = this.Invoke("AddUserStat", new object[] { APIKey, oUserStat}); return ((MessageResponse)(results[0])); }