コード例 #1
0
 void ShowPredefinedColorDialog(PredefinedColorSelected callback)
 {
     if (predefinedColorDialog == null)
     {
         predefinedColorDialog = new PredefinedColorDialog(Screen);
         // A 値をライト色で用いることはできないため、選択範囲から除外しておきます。
         predefinedColorDialog.PredefinedColors.RemoveAll((p) => p.Color.A != 255);
     }
     // コールバックを設定してから表示します。
     predefinedColorDialog.Selected = callback;
     predefinedColorDialog.Show();
 }
コード例 #2
0
            public PredefinedColorList(Screen screen, PredefinedColorDialog owner)
                : base(screen)
            {
                this.owner = owner;

                paging.ItemCountPerPage = 5;

                var stackPanel = new StackPanel(screen)
                {
                    Orientation = Orientation.Vertical,
                    HorizontalAlignment = HorizontalAlignment.Stretch,
                    VerticalAlignment = VerticalAlignment.Stretch
                };
                Content = stackPanel;

                var pageButtonPanel = new StackPanel(screen)
                {
                    HorizontalAlignment = HorizontalAlignment.Right
                };
                stackPanel.Children.Add(pageButtonPanel);

                var backPageButton = new Button(screen)
                {
                    Focusable = false,
                    Width = BlockViewerGame.SpriteSize,
                    HorizontalAlignment = HorizontalAlignment.Left,
                    Content = new Image(screen)
                    {
                        Texture = screen.Content.Load<Texture2D>("UI/ArrowLeft")
                    }
                };
                backPageButton.Click += (Control s, ref RoutedEventContext c) => BackPage();
                pageButtonPanel.Children.Add(backPageButton);

                pageTextBlock = new TextBlock(screen)
                {
                    Width = BlockViewerGame.SpriteSize * 2,
                    ForegroundColor = Color.White,
                    BackgroundColor = Color.Black,
                    ShadowOffset = new Vector2(2)
                };
                pageButtonPanel.Children.Add(pageTextBlock);

                var forwardPageButton = new Button(screen)
                {
                    Focusable = false,
                    Width = BlockViewerGame.SpriteSize,
                    HorizontalAlignment = HorizontalAlignment.Right,
                    Content = new Image(screen)
                    {
                        Texture = screen.Content.Load<Texture2D>("UI/ArrowRight")
                    }
                };
                forwardPageButton.Click += (Control s, ref RoutedEventContext c) => ForwardPage();
                pageButtonPanel.Children.Add(forwardPageButton);

                for (int i = 0; i < itemButtons.Length; i++)
                {
                    itemButtons[i] = new ItemButton(screen);
                    itemButtons[i].KeyDown += OnListItemButtonKeyDown;
                    itemButtons[i].Click += OnListItemButtonClick;
                    stackPanel.Children.Add(itemButtons[i]);
                }
            }
コード例 #3
0
            public PredefinedColorGrid(Screen screen, PredefinedColorDialog owner)
                : base(screen)
            {
                this.owner = owner;

                paging.ItemCountPerPage = columnCount * rowCount;

                var stackPanel = new StackPanel(screen)
                {
                    Orientation = Orientation.Vertical,
                    HorizontalAlignment = HorizontalAlignment.Stretch,
                    VerticalAlignment = VerticalAlignment.Stretch
                };
                Content = stackPanel;

                var pageButtonPanel = new StackPanel(screen)
                {
                    HorizontalAlignment = HorizontalAlignment.Right
                };
                stackPanel.Children.Add(pageButtonPanel);

                var backPageButton = new Button(screen)
                {
                    Focusable = false,
                    Width = BlockViewerGame.SpriteSize,
                    HorizontalAlignment = HorizontalAlignment.Left,
                    Content = new Image(screen)
                    {
                        Texture = screen.Content.Load<Texture2D>("UI/ArrowLeft")
                    }
                };
                backPageButton.Click += (Control s, ref RoutedEventContext c) => BackPage();
                pageButtonPanel.Children.Add(backPageButton);

                pageTextBlock = new TextBlock(screen)
                {
                    Width = BlockViewerGame.SpriteSize * 2,
                    ForegroundColor = Color.White,
                    BackgroundColor = Color.Black,
                    ShadowOffset = new Vector2(2)
                };
                pageButtonPanel.Children.Add(pageTextBlock);

                var forwardPageButton = new Button(screen)
                {
                    Focusable = false,
                    Width = BlockViewerGame.SpriteSize,
                    HorizontalAlignment = HorizontalAlignment.Right,
                    Content = new Image(screen)
                    {
                        Texture = screen.Content.Load<Texture2D>("UI/ArrowRight")
                    }
                };
                forwardPageButton.Click += (Control s, ref RoutedEventContext c) => ForwardPage();
                pageButtonPanel.Children.Add(forwardPageButton);

                var vColorPanel = new StackPanel(screen)
                {
                    Orientation = Orientation.Vertical,
                    HorizontalAlignment = HorizontalAlignment.Center
                };
                stackPanel.Children.Add(vColorPanel);

                for (int i = 0; i < rowCount; i++)
                {
                    var hColorPanel = new StackPanel(screen);
                    vColorPanel.Children.Add(hColorPanel);

                    for (int j = i * columnCount; j < (i + 1) * columnCount; j++)
                    {
                        itemButtons[j] = new ItemButton(screen);
                        hColorPanel.Children.Add(itemButtons[j]);

                        int mod = j % columnCount;
                        if (mod == 0)
                        {
                            itemButtons[j].KeyDown += OnLeftColorButtonKeyDown;
                        }
                        else if (mod == columnCount - 1)
                        {
                            itemButtons[j].KeyDown += OnRightColorButtonKeyDown;
                        }

                        itemButtons[j].GotFocus += OnItemButtonGotFocus;
                        itemButtons[j].LostFocus += OnItemButtonLostFocus;
                        itemButtons[j].Click += OnItemButtonClick;
                    }
                }
            }
コード例 #4
0
 void ShowPredefinedColorDialog(PredefinedColorSelected callback)
 {
     if (predefinedColorDialog == null)
     {
         predefinedColorDialog = new PredefinedColorDialog(Screen);
         // A 値をライト色で用いることはできないため、選択範囲から除外しておきます。
         predefinedColorDialog.PredefinedColors.RemoveAll((p) => p.Color.A != 255);
     }
     // コールバックを設定してから表示します。
     predefinedColorDialog.Selected = callback;
     predefinedColorDialog.Show();
 }
コード例 #5
0
            public PredefinedColorGrid(Screen screen, PredefinedColorDialog owner)
                : base(screen)
            {
                this.owner = owner;

                paging.ItemCountPerPage = columnCount * rowCount;

                var stackPanel = new StackPanel(screen)
                {
                    Orientation         = Orientation.Vertical,
                    HorizontalAlignment = HorizontalAlignment.Stretch,
                    VerticalAlignment   = VerticalAlignment.Stretch
                };

                Content = stackPanel;

                var pageButtonPanel = new StackPanel(screen)
                {
                    HorizontalAlignment = HorizontalAlignment.Right
                };

                stackPanel.Children.Add(pageButtonPanel);

                var backPageButton = new Button(screen)
                {
                    Focusable           = false,
                    Width               = BlockViewerGame.SpriteSize,
                    HorizontalAlignment = HorizontalAlignment.Left,
                    Content             = new Image(screen)
                    {
                        Texture = screen.Content.Load <Texture2D>("UI/ArrowLeft")
                    }
                };

                backPageButton.Click += (Control s, ref RoutedEventContext c) => BackPage();
                pageButtonPanel.Children.Add(backPageButton);

                pageTextBlock = new TextBlock(screen)
                {
                    Width           = BlockViewerGame.SpriteSize * 2,
                    ForegroundColor = Color.White,
                    BackgroundColor = Color.Black,
                    ShadowOffset    = new Vector2(2)
                };
                pageButtonPanel.Children.Add(pageTextBlock);

                var forwardPageButton = new Button(screen)
                {
                    Focusable           = false,
                    Width               = BlockViewerGame.SpriteSize,
                    HorizontalAlignment = HorizontalAlignment.Right,
                    Content             = new Image(screen)
                    {
                        Texture = screen.Content.Load <Texture2D>("UI/ArrowRight")
                    }
                };

                forwardPageButton.Click += (Control s, ref RoutedEventContext c) => ForwardPage();
                pageButtonPanel.Children.Add(forwardPageButton);

                var vColorPanel = new StackPanel(screen)
                {
                    Orientation         = Orientation.Vertical,
                    HorizontalAlignment = HorizontalAlignment.Center
                };

                stackPanel.Children.Add(vColorPanel);

                for (int i = 0; i < rowCount; i++)
                {
                    var hColorPanel = new StackPanel(screen);
                    vColorPanel.Children.Add(hColorPanel);

                    for (int j = i * columnCount; j < (i + 1) * columnCount; j++)
                    {
                        itemButtons[j] = new ItemButton(screen);
                        hColorPanel.Children.Add(itemButtons[j]);

                        int mod = j % columnCount;
                        if (mod == 0)
                        {
                            itemButtons[j].KeyDown += OnLeftColorButtonKeyDown;
                        }
                        else if (mod == columnCount - 1)
                        {
                            itemButtons[j].KeyDown += OnRightColorButtonKeyDown;
                        }

                        itemButtons[j].GotFocus  += OnItemButtonGotFocus;
                        itemButtons[j].LostFocus += OnItemButtonLostFocus;
                        itemButtons[j].Click     += OnItemButtonClick;
                    }
                }
            }
コード例 #6
0
            public PredefinedColorList(Screen screen, PredefinedColorDialog owner)
                : base(screen)
            {
                this.owner = owner;

                paging.ItemCountPerPage = 5;

                var stackPanel = new StackPanel(screen)
                {
                    Orientation         = Orientation.Vertical,
                    HorizontalAlignment = HorizontalAlignment.Stretch,
                    VerticalAlignment   = VerticalAlignment.Stretch
                };

                Content = stackPanel;

                var pageButtonPanel = new StackPanel(screen)
                {
                    HorizontalAlignment = HorizontalAlignment.Right
                };

                stackPanel.Children.Add(pageButtonPanel);

                var backPageButton = new Button(screen)
                {
                    Focusable           = false,
                    Width               = BlockViewerGame.SpriteSize,
                    HorizontalAlignment = HorizontalAlignment.Left,
                    Content             = new Image(screen)
                    {
                        Texture = screen.Content.Load <Texture2D>("UI/ArrowLeft")
                    }
                };

                backPageButton.Click += (Control s, ref RoutedEventContext c) => BackPage();
                pageButtonPanel.Children.Add(backPageButton);

                pageTextBlock = new TextBlock(screen)
                {
                    Width           = BlockViewerGame.SpriteSize * 2,
                    ForegroundColor = Color.White,
                    BackgroundColor = Color.Black,
                    ShadowOffset    = new Vector2(2)
                };
                pageButtonPanel.Children.Add(pageTextBlock);

                var forwardPageButton = new Button(screen)
                {
                    Focusable           = false,
                    Width               = BlockViewerGame.SpriteSize,
                    HorizontalAlignment = HorizontalAlignment.Right,
                    Content             = new Image(screen)
                    {
                        Texture = screen.Content.Load <Texture2D>("UI/ArrowRight")
                    }
                };

                forwardPageButton.Click += (Control s, ref RoutedEventContext c) => ForwardPage();
                pageButtonPanel.Children.Add(forwardPageButton);

                for (int i = 0; i < itemButtons.Length; i++)
                {
                    itemButtons[i]          = new ItemButton(screen);
                    itemButtons[i].KeyDown += OnListItemButtonKeyDown;
                    itemButtons[i].Click   += OnListItemButtonClick;
                    stackPanel.Children.Add(itemButtons[i]);
                }
            }