IReadOnlyList <Algorithm> GetSupportedAlgorithms(AMDDevice gpu) { var algorithms = PluginSupportedAlgorithms.GetSupportedAlgorithmsAMD(PluginUUID); if (PluginSupportedAlgorithms.UnsafeLimits(PluginUUID)) { return(algorithms); } var filteredAlgorithms = Filters.FilterInsufficientRamAlgorithmsList(gpu.GpuRam, algorithms); return(filteredAlgorithms); }