/// \brief Attempts to activate the Wii Motion Plus. /// \sa RequestIdentifyWiiMotionPlus(), wmp_attached /// \return If the activation request was successfully sent to the Wii Remote. /// /// When the Wii Remote reports that the Wii Motion Plus has been activated, current_ext will be updated to ExtensionController::MOTIONPLUS /// If there is no Wii Motion Plus connected, undefined behavior may occur on the Wii Remote. public bool ActivateWiiMotionPlus() { //if (!wmp_attached) //Debug.LogWarning("There is a request to activate the Wii Motion Plus even though it has not been confirmed to exist! Trying anyway."); // Initialize the Wii Motion Plus by writing 0x55 to register 0xA600F0 int res = SendRegisterWriteRequest(RegisterType.CONTROL, 0xA600F0, new byte[] { 0x55 }); if (res < 0) { return(false); } // Activate the Wii Motion Plus as the active extension by writing 0x04 to register 0xA600FE // This does 3 things: // 1. A status report (0x20) will be sent, which indicates that an extension has been // plugged in - IF there is no extension plugged into the passthrough port. // 2. The standard extension identifier at 0xA400FA now reads 00 00 A4 20 04 05 // 3. Extension reports now contain Wii Motion Plus data. res = SendRegisterWriteRequest(RegisterType.CONTROL, 0xA600FE, new byte[] { 0x04 }); if (res < 0) { return(false); } _current_ext = ExtensionController.MOTIONPLUS; if (_Extension == null || _Extension.GetType() != typeof(MotionPlusData)) { _Extension = new MotionPlusData(this); } ExpectingWiiMotionPlusSwitch = true; return(true); }
public Wiimote(IntPtr hidapi_handle, string hidapi_path, WiimoteType Type) { _hidapi_handle = hidapi_handle; _hidapi_path = hidapi_path; _Type = Type; _Accel = new AccelData(this); _Button = new ButtonData(this); _Ir = new IRData(this); _Status = new StatusData(this); _Extension = null; //RequestIdentifyWiiMotionPlus(); // why not? }
public Wiimote(IntPtr hidapi_handle, string hidapi_path, WiimoteType Type) { _hidapi_handle = hidapi_handle; _hidapi_path = hidapi_path; _Type = Type; _Accel = new AccelData(this); _Button = new ButtonData(this); _Ir = new IRData(this); _Status = new StatusData(this); _Extension = null; //RequestIdentifyWiiMotionPlus(); // why not? }
private void RespondIdentifyExtension(byte[] data) { if (data.Length != 6) { return; } byte[] resized = new byte[8]; for (int x = 0; x < 6; x++) { resized[x] = data[5 - x]; } long val = BitConverter.ToInt64(resized, 0); // Disregard bytes 0 and 5 - see RespondIdentifyWiiMotionPlus() if ((val | 0xff000000ff00) == (ID_ActiveMotionPlus | 0xff000000ff00)) { _current_ext = ExtensionController.MOTIONPLUS; if (_Extension == null || _Extension.GetType() != typeof(MotionPlusData)) { _Extension = new MotionPlusData(this); } } else if (val == ID_ActiveMotionPlus_Nunchuck) { _current_ext = ExtensionController.MOTIONPLUS_NUNCHUCK; _Extension = null; } else if (val == ID_ActiveMotionPlus_Classic) { _current_ext = ExtensionController.MOTIONPLUS_CLASSIC; _Extension = null; } else if (val == ID_ClassicPro) { _current_ext = ExtensionController.CLASSIC_PRO; _Extension = null; } else if (val == ID_Nunchuck) { _current_ext = ExtensionController.NUNCHUCK; if (_Extension == null || _Extension.GetType() != typeof(NunchuckData)) { _Extension = new NunchuckData(this); } } else if (val == ID_Classic) { _current_ext = ExtensionController.CLASSIC; if (_Extension == null || _Extension.GetType() != typeof(ClassicControllerData)) { _Extension = new ClassicControllerData(this); } } else if (val == ID_WiiUPro) { _current_ext = ExtensionController.WIIU_PRO; _Type = WiimoteType.PROCONTROLLER; if (_Extension == null || _Extension.GetType() != typeof(WiiUProData)) { _Extension = new WiiUProData(this); } } else { _current_ext = ExtensionController.NONE; _Extension = null; } }
/// \brief Attempts to activate the Wii Motion Plus. /// \sa RequestIdentifyWiiMotionPlus(), wmp_attached /// \return If the activation request was successfully sent to the Wii Remote. /// /// When the Wii Remote reports that the Wii Motion Plus has been activated, current_ext will be updated to ExtensionController::MOTIONPLUS /// If there is no Wii Motion Plus connected, undefined behavior may occur on the Wii Remote. public bool ActivateWiiMotionPlus() { if (!wmp_attached) Debug.LogWarning("There is a request to activate the Wii Motion Plus even though it has not been confirmed to exist! Trying anyway."); // Initialize the Wii Motion Plus by writing 0x55 to register 0xA600F0 int res = SendRegisterWriteRequest(RegisterType.CONTROL, 0xA600F0, new byte[] { 0x55 }); if (res < 0) return false; // Activate the Wii Motion Plus as the active extension by writing 0x04 to register 0xA600FE // This does 3 things: // 1. A status report (0x20) will be sent, which indicates that an extension has been // plugged in - IF there is no extension plugged into the passthrough port. // 2. The standard extension identifier at 0xA400FA now reads 00 00 A4 20 04 05 // 3. Extension reports now contain Wii Motion Plus data. res = SendRegisterWriteRequest(RegisterType.CONTROL, 0xA600FE, new byte[] { 0x04 }); if (res < 0) return false; _current_ext = ExtensionController.MOTIONPLUS; if (_Extension == null || _Extension.GetType() != typeof(MotionPlusData)) _Extension = new MotionPlusData(this); ExpectingWiiMotionPlusSwitch = true; return true; }
private void RespondIdentifyExtension(byte[] data) { if (data.Length != 6) return; byte[] resized = new byte[8]; for (int x = 0; x < 6; x++) resized[x] = data[5-x]; long val = BitConverter.ToInt64(resized, 0); // Disregard bytes 0 and 5 - see RespondIdentifyWiiMotionPlus() if ((val | 0xff000000ff00) == (ID_ActiveMotionPlus | 0xff000000ff00)) { _current_ext = ExtensionController.MOTIONPLUS; if(_Extension == null || _Extension.GetType() != typeof(MotionPlusData)) _Extension = new MotionPlusData(this); } else if (val == ID_ActiveMotionPlus_Nunchuck) { _current_ext = ExtensionController.MOTIONPLUS_NUNCHUCK; _Extension = null; } else if (val == ID_ActiveMotionPlus_Classic) { _current_ext = ExtensionController.MOTIONPLUS_CLASSIC; _Extension = null; } else if (val == ID_ClassicPro) { _current_ext = ExtensionController.CLASSIC_PRO; _Extension = null; } else if (val == ID_Nunchuck || val == ID_Nunchuck2) { _current_ext = ExtensionController.NUNCHUCK; if (_Extension == null || _Extension.GetType() != typeof(NunchuckData)) _Extension = new NunchuckData(this); } else if (val == ID_Classic) { _current_ext = ExtensionController.CLASSIC; if (_Extension == null || _Extension.GetType() != typeof(ClassicControllerData)) _Extension = new ClassicControllerData(this); } else if (val == ID_WiiUPro) { _current_ext = ExtensionController.WIIU_PRO; _Type = WiimoteType.PROCONTROLLER; if (_Extension == null || _Extension.GetType() != typeof(WiiUProData)) _Extension = new WiiUProData(this); } else if (val == ID_Guitar) { _current_ext = ExtensionController.GUITAR; if (_Extension == null || _Extension.GetType() != typeof(GuitarData)) _Extension = new GuitarData(this); } else { _current_ext = ExtensionController.NONE; _Extension = null; } }