private void detach_PLAYER_GAME_KICK_RETURNs(PLAYER_GAME_KICK_RETURN entity) { this.SendPropertyChanging(); entity.GAME1 = null; }
partial void DeletePLAYER_GAME_KICK_RETURN(PLAYER_GAME_KICK_RETURN instance);
partial void InsertPLAYER_GAME_KICK_RETURN(PLAYER_GAME_KICK_RETURN instance);
partial void UpdatePLAYER_GAME_KICK_RETURN(PLAYER_GAME_KICK_RETURN instance);
private void attach_PLAYER_GAME_KICK_RETURNs(PLAYER_GAME_KICK_RETURN entity) { this.SendPropertyChanging(); entity.PLAYER1 = this; }