private void detach_CHITIETHDs(CHITIETHD entity) { this.SendPropertyChanging(); entity.HANG = null; }
private void attach_CHITIETHDs(CHITIETHD entity) { this.SendPropertyChanging(); entity.HANG = this; }
partial void UpdateCHITIETHD(CHITIETHD instance);
partial void DeleteCHITIETHD(CHITIETHD instance);
partial void InsertCHITIETHD(CHITIETHD instance);