public void Delete(WeatherData weatherData) { if (!this.IsAttatched(weatherData)) { this._enteties.WeatherDataSet.Attach(weatherData); } this._enteties.WeatherDataSet.DeleteObject(weatherData); }
/// <summary> /// Create a new WeatherData object. /// </summary> /// <param name="locationId">Initial value of the locationId property.</param> /// <param name="weatherDataId">Initial value of the weatherDataId property.</param> /// <param name="nextUpdate">Initial value of the nextUpdate property.</param> /// <param name="lastUpdate">Initial value of the lastUpdate property.</param> /// <param name="timeFrom">Initial value of the timeFrom property.</param> /// <param name="timeTo">Initial value of the timeTo property.</param> /// <param name="period">Initial value of the period property.</param> /// <param name="symbolNumber">Initial value of the symbolNumber property.</param> /// <param name="windDirection">Initial value of the windDirection property.</param> /// <param name="windDegrees">Initial value of the windDegrees property.</param> /// <param name="windSpeed">Initial value of the windSpeed property.</param> /// <param name="temperature">Initial value of the temperature property.</param> /// <param name="pressure">Initial value of the pressure property.</param> /// <param name="precipitation">Initial value of the precipitation property.</param> public static WeatherData CreateWeatherData(global::System.Int32 locationId, global::System.Int32 weatherDataId, global::System.DateTime nextUpdate, global::System.DateTime lastUpdate, global::System.DateTime timeFrom, global::System.DateTime timeTo, global::System.Int32 period, global::System.Int32 symbolNumber, global::System.String windDirection, global::System.Double windDegrees, global::System.Double windSpeed, global::System.Double temperature, global::System.Double pressure, global::System.Double precipitation) { WeatherData weatherData = new WeatherData(); weatherData.locationId = locationId; weatherData.weatherDataId = weatherDataId; weatherData.nextUpdate = nextUpdate; weatherData.lastUpdate = lastUpdate; weatherData.timeFrom = timeFrom; weatherData.timeTo = timeTo; weatherData.period = period; weatherData.symbolNumber = symbolNumber; weatherData.windDirection = windDirection; weatherData.windDegrees = windDegrees; weatherData.windSpeed = windSpeed; weatherData.temperature = temperature; weatherData.pressure = pressure; weatherData.precipitation = precipitation; return weatherData; }
/// <summary> /// Deprecated Method for adding a new object to the WeatherDataSet EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToWeatherDataSet(WeatherData weatherData) { base.AddObject("WeatherDataSet", weatherData); }
public void Add(WeatherData weatherData) { this._enteties.WeatherDataSet.AddObject(weatherData); }