private void WaitForAllBuffers() { for (WaveOutBuffer waveOutBuffer = this.m_Buffers; waveOutBuffer.NextBuffer != this.m_Buffers; waveOutBuffer = waveOutBuffer.NextBuffer) { waveOutBuffer.WaitFor(); } }
private void WaitForAllBuffers() { WaveOutBuffer Buf = m_Buffers; while (Buf.NextBuffer != m_Buffers) { Buf.WaitFor(); Buf = Buf.NextBuffer; } }
/// <summary>Wait for buffers to release</summary> private void WaitForAllBuffers() { WaveOutBuffer bf = _cBuffers; while (bf._cNextBuffer != _cBuffers) { bf.WaitFor(); bf = bf._cNextBuffer; } }
private void Advance() { m_CurrentBuffer = m_CurrentBuffer == null ? m_Buffers : m_CurrentBuffer.NextBuffer; m_CurrentBuffer.WaitFor(); }
private void Advance() { m_CurrentBuffer = m_CurrentBuffer == null ? m_Buffers : m_CurrentBuffer.NextBuffer; m_CurrentBuffer.WaitFor(); }
/// <summary>Advance buffer</summary> private void Advance() { _cCurrentBuffer = _cCurrentBuffer == null ? _cBuffers : _cCurrentBuffer._cNextBuffer; _cCurrentBuffer.WaitFor(); }