public bool PollInput(Key KeyName, PlayerFlags Player) { return(Mouse.IsButtonPressed(SFMLKeyConverter.ConvertMouse(KeyName))); }
public bool PollInput(Key KeyName, PlayerFlags Player) { return(Keyboard.IsKeyPressed(SFMLKeyConverter.ConvertKeyboard(KeyName))); }
internal void Window_KeyReleased(object sender, MouseButtonEventArgs e) { OnReleasedEvent?.Invoke(SFMLKeyConverter.Convert(e.Button), PlayerFlags.ANY_PLAYER); }
internal void Window_KeyPressed(object sender, KeyEventArgs e) { OnPressedEvent?.Invoke(SFMLKeyConverter.Convert(e.Code), PlayerFlags.ANY_PLAYER); }