public bool AddLensFlare(string name) { if (_scene == null) { return(false); } warp_FXLensFlare lensFlare = new warp_FXLensFlare(name, _scene, false); lensFlare.preset1(); RegisterPlugIN(name, lensFlare); return(true); }
public bool AddLensFlare (string name) { if (_scene == null) { return false; } warp_FXLensFlare lensFlare = new warp_FXLensFlare (name, _scene, false); lensFlare.preset1 (); RegisterPlugIN (name, lensFlare); return true; }