public ManagerCombat(ManagerUnits managerUnits, ManagerEnemies managerEnemies, ManagerBuildings managerBuildings) { this.managerUnits = managerUnits; this.managerEnemies = managerEnemies; this.managerBuildings = managerBuildings; }
public ManagerUI(ManagerMouse managerMouse, ManagerBuildings managerBuildings, ManagerUnits managerUnits, List <ManagerEnemies> managerEnemies) { ui = new Main(managerUnits, managerBuildings, managerMouse, managerEnemies); }
public ManagerEnemies(ManagerMouse managerMouse, ManagerMap managerMap, int index) { if (ManagerResources.BOT_FOOD.Count == 0) { ManagerResources.BOT_GOLD.Add(5000); ManagerResources.BOT_WOOD.Add(99999); ManagerResources.BOT_FOOD.Add(5); ManagerResources.BOT_OIL.Add(99999); } else { ManagerResources.BOT_GOLD[0] = 5000; ManagerResources.BOT_FOOD[0] = 5; } this.index = index; this.managerMap = managerMap; this.managerMouse = managerMouse; this.managerBuildings = new ManagerBotsBuildings(managerMouse, managerMap, index); this.managerUnits = new ManagerBotsUnits(managerMouse, managerMap, managerBuildings, index); actionsTypes.Add(EA.ActionType.BUILDING); actions.Add(0); actionsTypes.Add(EA.ActionType.TOWN_HALL); actions.Add(0); actionsTypes.Add(EA.ActionType.TOWN_HALL); actions.Add(0); actionsTypes.Add(EA.ActionType.TOWN_HALL); actions.Add(0); actionsTypes.Add(EA.ActionType.BUILDING); actions.Add(2); actionsTypes.Add(EA.ActionType.BUILDING); actions.Add(2); actionsTypes.Add(EA.ActionType.BUILDING); actions.Add(1); if (Warcraft.ISLAND > 0) { actionsTypes.Add(EA.ActionType.TOWN_HALL); actions.Add(0); actionsTypes.Add(EA.ActionType.TOWN_HALL); actions.Add(0); } actionsTypes.Add(EA.ActionType.MINING); actions.Add(4); actionsTypes.Add(EA.ActionType.MINING); actions.Add(4); actionsTypes.Add(EA.ActionType.BARRACKS); actions.Add(0); actionsTypes.Add(EA.ActionType.BARRACKS); actions.Add(1); if (Warcraft.ISLAND > 0) { actionsTypes.Add(EA.ActionType.BUILDING); actions.Add(5); } }
public ManagerUI(ManagerMouse managerMouse, ManagerBuildings managerBuildings, ManagerUnits managerUnits) { ui = new Main(managerUnits, managerBuildings, managerMouse); }