/// <summary> /// Initializes a new instance of the <see cref="RetryPolicy" /> class with the specified number of retry attempts and parameters defining the progressive delay between retries. /// </summary> /// <param name="errorDetectionStrategy">The <see cref="ITransientErrorDetectionStrategy" /> that is responsible for detecting transient conditions.</param> /// <param name="retryStrategy">The strategy to use for this retry policy.</param> public RetryPolicy(ITransientErrorDetectionStrategy errorDetectionStrategy, RetryStrategy retryStrategy) { if (errorDetectionStrategy == null) { throw Error.ArgumentNull("errorDetectionStrategy"); } if (retryStrategy == null) { throw Error.ArgumentNull("retryPolicy"); } this.ErrorDetectionStrategy = errorDetectionStrategy; this.RetryStrategy = retryStrategy; }
/// <summary> /// Initializes a new instance of the <see cref="RetryPolicy{T}" /> class with the specified number of retry attempts and parameters defining the progressive delay between retries. /// </summary> /// <param name="retryStrategy">The strategy to use for this retry policy.</param> public RetryPolicy(RetryStrategy retryStrategy) : base(CreateStrategy(), retryStrategy) { }