/// <summary> /// How we start asking questions /// </summary> public void PlayGame() { try { string strFile = Path.GetDirectoryName(Assembly.GetEntryAssembly().Location) + "\\NCCSounds\\ShallPlay.wav"; Console.WriteLine(strFile); System.Media.SoundPlayer player = new System.Media.SoundPlayer(@strFile); player.Play(); } catch (Exception) { } Window winName = new Name(this); winName.ShowDialog(); if (this.PlayerStarted == false) { return; } //PlayerEMail MyMain.button1.IsEnabled = true; MyMain.button2.IsEnabled = true; MyMain.button3.IsEnabled = true; MyMain.button4.IsEnabled = true; MyMain.button5.IsEnabled = false; thisBackdoor = new PiBackdoor(this, MyMain); AskQuestion(); }
/// <summary> /// How we start asking questions /// </summary> public void PlayGame() { try { string strFile = Path.GetDirectoryName(Assembly.GetEntryAssembly().Location) + "\\NCCSounds\\ShallPlay.wav"; Console.WriteLine(strFile); System.Media.SoundPlayer player = new System.Media.SoundPlayer(@strFile); player.Play(); } catch (Exception) { } Window winName = new Name(this); winName.ShowDialog(); if (this.PlayerStarted == false) return; //PlayerEMail MyMain.button1.IsEnabled = true; MyMain.button2.IsEnabled = true; MyMain.button3.IsEnabled = true; MyMain.button4.IsEnabled = true; MyMain.button5.IsEnabled = false; thisBackdoor = new PiBackdoor(this, MyMain); AskQuestion(); }