public static DPMeshGeometry3D GetSimplifiedMeshGeometry3D(DPMeshGeometry3D dPMeshGeometry3D, double unitSize) { var meshRefactor = new MeshRefactor(dPMeshGeometry3D.TriangleIndices, dPMeshGeometry3D.Positions, dPMeshGeometry3D.Normals, unitSize); return(meshRefactor.CreateGeometry3D()); }
public static MeshGeometry3D GetSimplifiedMeshGeometry3D(MeshGeometry3D meshGeometry3D, double unitSize) { var meshRefactor = new MeshRefactor(meshGeometry3D.TriangleIndices.ToList(), meshGeometry3D.Positions.ToList(), meshGeometry3D.Normals.ToList(), unitSize); var meshGeometry = meshRefactor.CreateGeometry3D(); if (meshGeometry == null) { return(null); } return(meshGeometry.CreateMeshGeometry3D()); }