public static void BattleWin(string winTip) { Debug.Log("GameWin"); BattleStop = true; OnBattleWinEvent(winTip); AudioManager.Instance.PlayAudioClip(AudioManager.ClipName.Win); if (BattleTime < 28f) { AchievementManager.GetAchievement("004"); } }
IEnumerator FirstMeet() { yield return(new WaitForSeconds(0.5f)); AchievementManager.GetAchievement("001"); }