コード例 #1
0
 protected void OnIntentReadyToExecute(GestureIntent intent)
 {
     if (IntentReadyToExecute != null)
     {
         IntentReadyToExecute(intent);
     }
 }
コード例 #2
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 private void PathTrackerOnPathStart(PathEventArgs args)
 {
     //初始化
     _effectiveIntent = null;
     _pointCount      = 1;
     _gesture         = new Gesture(args.Context.GestureButton);
     _lastPoint       = args.Location;
 }
コード例 #3
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 public OrderableIntent(GestureIntent from)
 {
     var t = from.GetType();
     foreach (var fieldInf in t.GetFields())
     {
         fieldInf.SetValue(this, fieldInf.GetValue(from));
     }
     foreach (var propInf in t.GetProperties())
     {
         propInf.SetValue(this, propInf.GetValue(from,null),null);
     }
 }
コード例 #4
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        //Stopwatch sw = new Stopwatch();
        private void PathTrackerOnEffectivePathGrow(PathEventArgs args)
        {
            if (_gesture.Count() >= MaxGestureSteps)
            {
                return;
            }

            var gestureChanged = Parse(args);

            //如果手势同之前则不需要判断
            if (!gestureChanged)
            {
                return;
            }

            Debug.WriteLine("GestureChanged");

            if (IsInCaptureMode)
            {
                return;
            }

            var lastEffectiveIntent = _effectiveIntent;

            _effectiveIntent = IntentFinder.Find(_gesture, _currentApp);

            if (_effectiveIntent != null)
            {
                Debug.WriteLine("Call IntentRecognized");
                if (IntentRecognized != null)
                {
                    IntentRecognized(_effectiveIntent);
                }
            }
            else if (lastEffectiveIntent != null)
            {
                if (IntentInvalid != null)
                {
                    IntentInvalid();
                }
            }

            Debug.WriteLine("Gesture:" + _gesture);
        }
コード例 #5
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        //如果inApp不为null, 则为编辑模式
        public EditGestureForm(GestureParser gestureParser, AbstractApp inApp, GestureIntent intent = null)
        {
            _gestureParser = gestureParser;
            _app = inApp;
            _intent = intent;

            InitializeComponent();

            if (_intent != null)
            {
                if (inApp.Find(intent.Gesture) != intent)
                {
                    throw new InvalidOperationException("intent必须是inApp中的");
                }
                Text = "编辑手势";
                lb_mnemonic.Text = _intent.Gesture.ToString();
                tb_gestureName.Text = _intent.Name;
            }
            BeginCapture();

        }
コード例 #6
0
ファイル: GestureParser.cs プロジェクト: duanbaodi/WGestures
        //Stopwatch sw = new Stopwatch();
        private void PathTrackerOnEffectivePathGrow(PathEventArgs args)
        {
            if (_gesture.Count() >= MaxGestureSteps) return;

            var gestureChanged = Parse(args);

            //如果手势同之前则不需要判断
            if (!gestureChanged)
            {
                return;
            }

            Debug.WriteLine("GestureChanged");

            if (IsInCaptureMode)
            {
                return;
            }

            var lastEffectiveIntent = _effectiveIntent;
            _effectiveIntent = IntentFinder.Find(_gesture, _currentApp);

            if (_effectiveIntent != null)
            {
                Debug.WriteLine("Call IntentRecognized");
                if (IntentRecognized != null) IntentRecognized(_effectiveIntent);
            }
            else if (lastEffectiveIntent != null)
            {
                if (IntentInvalid != null) IntentInvalid();
            }

            Debug.WriteLine("Gesture:" + _gesture);
        }
コード例 #7
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ファイル: App.cs プロジェクト: xuhe/WGestures
 public virtual void Remove(GestureIntent intent)
 {
     GestureIntents.Remove(intent);
 }
コード例 #8
0
ファイル: GestureParser.cs プロジェクト: duanbaodi/WGestures
 protected void OnIntentReadyToExecute(GestureIntent intent)
 {
     if (IntentReadyToExecute != null) IntentReadyToExecute(intent);
 }
コード例 #9
0
ファイル: SettingsForm.cs プロジェクト: huipengly/WGestures
        private void LoadCommandView(GestureIntent intent)
        {
            var cmdView = Controller.CommandViewFactory.GetCommandView(intent.Command);
            
            if (cmdView != null)
            {
                //如果目标视图实现了该接口,则注入选中的app
                var view = cmdView as ITargetAppAware;
                if (view != null)
                {
                    view.TargetApp = GetSelectedAppOrGlobal();
                }

                cmdView.CommandValueChanged -= CommandValueChangedHandler;
                cmdView.CommandValueChanged += CommandValueChangedHandler;

                //如果就是先前那个,则不用清除再加载了
                if (!panel_commandView.Controls.Contains(cmdView))
                {
                    panel_commandView.Controls.Clear();
                    panel_commandView.Controls.Add(cmdView);
                }
            }
        }
コード例 #10
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ファイル: App.cs プロジェクト: xuhe/WGestures
 public virtual void Add(GestureIntent intent)
 {
     GestureIntents.Add(intent.Gesture.GetHashCode(), intent);
 }
コード例 #11
0
ファイル: SettingsForm.cs プロジェクト: huipengly/WGestures
        private void AddOrReplaceGestureIntent(GestureIntent intent)
        {
            listGestureIntents.BeginUpdate();

            foreach (ListViewItem item in listGestureIntents.Items)
            {
                var current = item.Tag as GestureIntent;
                if (current.Gesture.Equals(intent.Gesture))
                {
                    listGestureIntents.Items.Remove(item);
                    break;
                }
            }

            var i = AddGestureIntent(intent);
            i.Selected = true;
            listGestureIntents.Focus();
            listGestureIntents.EnsureVisible(i.Index);

            listGestureIntents.EndUpdate();
        }
コード例 #12
0
ファイル: SettingsForm.cs プロジェクト: huipengly/WGestures
        private void LoadCommand(GestureIntent intent)
        {
            //SuspendDrawingControl.SuspendDrawing(group_Command);

            if (!group_Command.Enabled) group_Command.Enabled = true;
            if (group_Command.Text != intent.Name) group_Command.Text = string.Format("手势 \"{0}\" 的参数", intent.Name);

            //根据intent的Gesture是否包WheelDirection来决定是显示“滚动滚轮时立即执行”选框
            //check_executeOnMouseWheeling.Text = "识别手势时立即执行";

            check_executeOnMouseWheeling.Visible = (intent.Gesture.Modifier != GestureModifier.None);
            if (check_executeOnMouseWheeling.Visible) //设定其值
            {
                check_executeOnMouseWheeling.Checked = intent.ExecuteOnModifier;
            }

            //修改下拉框
            bool itemMatched = false;
            foreach (CommandTypesComboBoxItem item in combo_CommandTypes.Items)
            {
                if (item.CommandType == intent.Command.GetType())
                {
                    //如果与前一个command相同,则不会引发changed事件,需要手动修改。
                    if (combo_CommandTypes.SelectedItem == item)
                    {
                        LoadCommandView(intent);
                    }

                    combo_CommandTypes.SelectedItem = item;
                    itemMatched = true;

                    break;
                }
            }
            if (!itemMatched) combo_CommandTypes.SelectedIndex = -1;

            //SuspendDrawingControl.ResumeDrawing(group_Command);

        }
コード例 #13
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        private void HandleCommandReportStatus(string status, GestureIntent intent)
        {
            if (ShowCommandName)
            {
                var modifierText = intent.Gesture.Modifier.ToMnemonic();
                var newLabelText = (modifierText == String.Empty ? String.Empty : (modifierText + " ")) + intent.Name + status;
                if (newLabelText.Equals(_labelText)) return;

                _labelText = newLabelText;

                ShowLabel(Color.White, newLabelText, Color.FromArgb(70, 0, 0, 0));

                DrawAndUpdate();

                if (ShowCommandName) _labelChanged = false;
            }
        }
コード例 #14
0
ファイル: SettingsForm.cs プロジェクト: huipengly/WGestures
        private ListViewItem AddGestureIntent(GestureIntent intent)
        {
            var item = new ListViewItem(intent.Name) { Tag = intent };

            var mnemonic = intent.Gesture.ToString();

            item.SubItems.Add(mnemonic);
            item.SubItems.Add(intent.Command.Description());

            listGestureIntents.Items.Add(item);

            return item;
        }
コード例 #15
0
ファイル: GestureParser.cs プロジェクト: duanbaodi/WGestures
        private void PathTrackerOnPathModifier(PathEventArgs args)
        {
            Debug.WriteLineIf(_gesture.Modifier != args.Modifier,"Gesture:" + _gesture);

            _gesture.Modifier = args.Modifier;

            if (IsInCaptureMode)
            {
                return;
            }

            //如果当前被“捕获”了,则把修饰符事件发送给命令。
            if (_effectiveIntent != null)
            {
                var modifierStateAwareCommand = _effectiveIntent.Command as IGestureModifiersAware;
                if (PathTracker.IsSuspended && modifierStateAwareCommand != null)
                {
                    modifierStateAwareCommand.ModifierTriggered(args.Modifier);
                    return;
                }

            }

            var lastEffectiveIntent = _effectiveIntent;
            _effectiveIntent = IntentFinder.Find(_gesture, args.Context);

            if (_effectiveIntent != null)
            {
                if (IntentRecognized != null && _effectiveIntent != lastEffectiveIntent) IntentRecognized(_effectiveIntent);

                //如果设置了允许滚动时执行 且 确实可以执行(手势包含滚轮),则执行
                //这样执行之后,在释放手势的时候应该 不再执行!
                if (_effectiveIntent.CanExecuteOnModifier())
                {
                    OnIntentReadyToExecuteOnModifier(args.Modifier);

                    var modifierStateAwareCommand = _effectiveIntent.Command as IGestureModifiersAware;

                    //todo: 这个逻辑似乎应该放在GestureIntent中
                    if (modifierStateAwareCommand != null)
                    {
                        modifierStateAwareCommand.ReportStatus += OnCommandReportStatus;
                        GestureModifier observedModifiers;
                        modifierStateAwareCommand.GestureRecognized(out observedModifiers);

                        //要观察的modifier事件与PathTracker需要排除的恰好相反
                        PathTracker.SuspendTemprarily(filteredModifiers: GestureModifier.All &~ observedModifiers);
                    }
                    else
                    {
                        //对于非组合手势,同样unhook除了触发修饰符之外的所有修饰符,这样可以仍然反复执行,实现类似“多出粘贴”的功能!
                        PathTracker.SuspendTemprarily(filteredModifiers: GestureModifier.None);//GestureModifier.All &~ args.Modifier);

                        //todo:在这里发布一个事件应该是合理的
                        _effectiveIntent.Execute(args.Context, this);
                    }

                }
            }
            else if (lastEffectiveIntent != null)
            {
                if (IntentInvalid != null) IntentInvalid();
            }
        }
コード例 #16
0
        private void PathTrackerOnPathModifier(PathEventArgs args)
        {
            Debug.WriteLineIf(_gesture.Modifier != args.Modifier, "Gesture:" + _gesture);

            _gesture.Modifier = args.Modifier;

            if (IsInCaptureMode)
            {
                return;
            }

            //如果当前被“捕获”了,则把修饰符事件发送给命令。
            if (_effectiveIntent != null)
            {
                var modifierStateAwareCommand = _effectiveIntent.Command as IGestureModifiersAware;
                if (PathTracker.IsSuspended && modifierStateAwareCommand != null)
                {
                    modifierStateAwareCommand.ModifierTriggered(args.Modifier);
                    return;
                }
            }

            var lastEffectiveIntent = _effectiveIntent;

            _effectiveIntent = IntentFinder.Find(_gesture, args.Context);

            if (_effectiveIntent != null)
            {
                if (IntentRecognized != null && _effectiveIntent != lastEffectiveIntent)
                {
                    IntentRecognized(_effectiveIntent);
                }

                //如果设置了允许滚动时执行 且 确实可以执行(手势包含滚轮),则执行
                //这样执行之后,在释放手势的时候应该 不再执行!
                if (_effectiveIntent.CanExecuteOnModifier())
                {
                    OnIntentReadyToExecuteOnModifier(args.Modifier);


                    var modifierStateAwareCommand = _effectiveIntent.Command as IGestureModifiersAware;

                    //todo: 这个逻辑似乎应该放在GestureIntent中
                    if (modifierStateAwareCommand != null)
                    {
                        modifierStateAwareCommand.ReportStatus += OnCommandReportStatus;
                        GestureModifier observedModifiers;
                        modifierStateAwareCommand.GestureRecognized(out observedModifiers);

                        //要观察的modifier事件与PathTracker需要排除的恰好相反
                        PathTracker.SuspendTemprarily(filteredModifiers: GestureModifier.All & ~observedModifiers);
                    }
                    else
                    {
                        //对于非组合手势,同样unhook除了触发修饰符之外的所有修饰符,这样可以仍然反复执行,实现类似“多出粘贴”的功能!
                        PathTracker.SuspendTemprarily(filteredModifiers: GestureModifier.None);//GestureModifier.All &~ args.Modifier);

                        //todo:在这里发布一个事件应该是合理的
                        _effectiveIntent.Execute(args.Context, this);
                    }
                }
            }
            else if (lastEffectiveIntent != null)
            {
                if (IntentInvalid != null)
                {
                    IntentInvalid();
                }
            }
        }
コード例 #17
0
        private void HandleIntentReadyToExecute(GestureIntent intent)
        {
            if (!ShowPath && !ShowCommandName) return;

            Debug.WriteLine("WhenIntentReadyToExecute");

            //update
            //if (ShowPath) ResetPathDirtyRect();
            if (ShowCommandName)// && !_gestureParser.PathTracker.IsSuspended
            {
                //var modifierText = intent.Gesture.Modifier.ToMnemonic();
                //var newLabelText = (modifierText == String.Empty ? String.Empty : (modifierText + " ")) + intent.Name;
                //if (!newLabelText.Equals(_labelText))
                //{
                    ShowLabel(Color.White, _labelText, Color.FromArgb(120, 0, 0, 0));
                //}
            }

            //draw
            DrawAndUpdate();

            //clear
            if (ShowPath) _pathVisible = false;
            if (ShowCommandName) _labelChanged = false;

            if (ViewFadeOut) FadeOut();
            else EndView();
        }
コード例 #18
0
        private void HandleIntentRecognized(GestureIntent intent)
        {
            if (!ShowPath && !ShowCommandName) return;

            Debug.WriteLine("IntentRecognized");

            if (ShowCommandName)
            {
                var modifierText = intent.Gesture.Modifier.ToMnemonic();
                var newLabelText = (modifierText == String.Empty ? String.Empty : (modifierText + " ")) + intent.Name;
                ShowLabel(Color.White, newLabelText, Color.FromArgb(70, 0, 0, 0));
            }

            if (!_isCurrentRecognized && ShowPath)
            {
                _isCurrentRecognized = true;
                _recognizeStateChanged = true;
                _pathPen = _tempMainPen;
                //ResetPathDirtyRect();
            }

            DrawAndUpdate();

            if (ShowCommandName) _labelChanged = false;
            _recognizeStateChanged = false;
        }
コード例 #19
0
ファイル: App.cs プロジェクト: zznjobs/WGestures
 public virtual void Add(GestureIntent intent)
 {
     GestureIntents.Add(intent.Gesture, intent);
 }
コード例 #20
0
ファイル: GestureParser.cs プロジェクト: duanbaodi/WGestures
 private void PathTrackerOnPathStart(PathEventArgs args)
 {
     //初始化
     _effectiveIntent = null;
     _pointCount = 1;
     _gesture = new Gesture(args.Context.GestureButton);
     _lastPoint = args.Location;
 }
コード例 #21
0
        private void HandleIntentReadyToExecute(GestureIntent intent)
        {
            if (!ShowPath && !ShowCommandName) return;

            Debug.WriteLine("WhenIntentReadyToExecute");
            if (ShowCommandName)
            {
                ShowLabel(Color.White, _labelText, Color.FromArgb(120, 0, 0, 0));
            }

            //draw
            DrawAndUpdate();

            //clear
            if (ShowPath) _pathVisible = false;
            if (ShowCommandName) _labelChanged = false;

            if (ViewFadeOut) FadeOut();
            else EndView();
        }