コード例 #1
0
        public ControllerRecord[] GetOneRecord(UInt32 recordNum)
        {
            byte[] payload = new byte[34];
            WGTools.UInt32ToNet(recordNum, ref payload, 0);

            byte[] recordResponse = SendCommand(WGParams.CommCmd.COMM_GETONERECORD, payload);

            if (recordResponse != null)
            {
                return(ControllerRecord.ParseRecordFromRecord(recordResponse));
            }

            return(null);
        }
コード例 #2
0
        public void WatchTask(EventHandler <ControllerRecord> watchDelegate)
        {
            //Loop Here and Update
            const int waitMS = 500;
            //Exit Signal


            UInt32 getRecordIndex = 0;

            while (true)
            {
                byte[] sendPayload = new byte[26];

                WGTools.UInt32ToNet(getRecordIndex, ref sendPayload, 0);

                byte[] watchResponse = SendCommand(WGParams.CommCmd.COMM_WATCH, null);

                if (watchResponse == null)
                {
                    if (watchCancelEvent.WaitOne(waitMS))
                    {
                        break;
                    }
                    else
                    {
                        continue;
                    }
                }

                ControllerRecord rec = ControllerRecord.ParseRecordFromWatch(watchResponse);

                //Dont record if parse failed
                if (rec == null)
                {
                    continue;
                }


                getRecordIndex = rec.recordIndex++;

                lock (WatchRecords)
                {
                    if (!WatchRecords.Contains(rec))
                    {
                        WatchRecords.Add(rec);
                        if (watchDelegate != null)
                        {
                            watchDelegate(this, rec);
                        }
                    }
                }



                //Delay Until Next Update Period
                if (watchCancelEvent.WaitOne(waitMS))
                {
                    break;
                }
                else
                {
                    continue;
                }
            }
        }