Bone CreateBone(double radius, double z1, double z2, Brush brush) { Bone bone = new Bone(radius, 1.5, brush, brush, brush); bone.SetLocation(new Point3D(0, 0, z1), new Point3D(0, 0, z2)); Children.Add(bone); return bone; }
public DoubleBone(double radius, Brush brush) { UpperBone = CreateBone(radius, 0, -1, brush); LowerBone = CreateBone(radius, -1, -2, brush); }