// Take a monster and add it to the player public PlayerInfo(Monster data) { PlayerType = PlayerTypeEnum.Monster; Guid = data.Guid; Alive = data.Alive; ExperiencePoints = data.ExperienceTotal; Level = data.Level; Name = data.Name; Speed = data.GetSpeed(); RemainingHP = data.GetHealthCurrent(); TotalHP = data.GetHealthMax(); Attack = data.GetAttack(); Defense = data.GetDefense(); ImageURI = data.GetImageURI(); }