コード例 #1
0
ファイル: GameObject.cs プロジェクト: KroneckerX/WCell
		/// <summary>
		/// Creates a new GameObject with the given parameters
		/// </summary>
		public static GameObject Create(GOEntry entry, IWorldLocation where, GOSpawnEntry spawnEntry = null, GOSpawnPoint spawnPoint = null)
		{
			var go = entry.GOCreator();
			var handlerCreator = entry.HandlerCreator;
			go.Init(entry, spawnEntry, spawnPoint);
			if (handlerCreator != null)
			{
				go.Handler = handlerCreator();
			}
			else
			{
				log.Warn("GOEntry {0} did not have a HandlerCreator set - Type: {1}", entry, entry.Type);
				go.Delete();
				return null;
			}
			go.Phase = where.Phase;
			var pos = where.Position;
			if (spawnPoint == null)
			{
				pos.Z = where.Map.Terrain.GetGroundHeightUnderneath(pos);
			}
			where.Map.AddObject(go, ref pos);

			go.MarkUpdate(GameObjectFields.DYNAMIC);
			return go;
		}
コード例 #2
0
ファイル: GameObject.cs プロジェクト: ray2006/WCell
		/// <summary>
		/// Creates a new GameObject with the given parameters
		/// </summary>
		public static GameObject Create(GOEntry entry, GOTemplate templ)
		{
			var go = entry.GOCreator();
			var handlerCreator = entry.HandlerCreator;
			go.Init(entry, templ); 
			if (handlerCreator != null)
			{
				go.Handler = handlerCreator();
			}
			else
			{
				log.Warn("GOEntry {0} did not have a HandlerCreator set - Type: {1}", entry, entry.Type);
				go.Delete();
				return null;
			}
			return go;
		}
コード例 #3
0
ファイル: GameObject.cs プロジェクト: MeaNone/WCell
		/// <summary>
		/// Creates a new GameObject with the given parameters
		/// </summary>
		public static GameObject Create(GOEntry entry, IWorldLocation where, GOSpawnEntry spawnEntry = null, GOSpawnPoint spawnPoint = null)
		{
			var go = entry.GOCreator();
			var handlerCreator = entry.HandlerCreator;
			go.Init(entry, spawnEntry, spawnPoint);
			if (handlerCreator != null)
			{
				go.Handler = handlerCreator();
			}
			else
			{
				log.Warn("GOEntry {0} did not have a HandlerCreator set - Type: {1}", entry, entry.Type);
				go.Delete();
				return null;
			}
			go.Phase = where.Phase;
			var pos = where.Position;
			where.Map.AddObject(go, ref pos);
			return go;
		}