private static void InitDefaultLocations() { var defNetwork = new TeleportNetwork(); Locations["Teldrasil"] = defNetwork.AddNode(new TeleportNode("Teldrasil", MapId.Kalimdor, new Vector3(8566.646f, 1018.332f, 5.861027f))); Locations["Auberdin"] = defNetwork.AddNode(new TeleportNode("Auberdin", MapId.Kalimdor, new Vector3(6501.98f, 797.5204f, 7.845122f))); Locations["Theramore Isle"] = defNetwork.AddNode(new TeleportNode("Theramore Isle", MapId.Kalimdor, new Vector3(-4009.453f, -4572.461f, 9.4463f))); Locations["Mentil Harbor"] = defNetwork.AddNode(new TeleportNode("Mentil Harbor", MapId.EasternKingdoms, new Vector3(-3911.227f, -627.2722f, 4.742308f))); Locations["Exodar"] = defNetwork.AddNode(new TeleportNode("Exodar", MapId.Outland, new Vector3(-4268.54f, -11334.3f, 5.654589f))); }