public void AnswerCell(bool isMorning, bool isMom, bool isAsleep, bool Expected) { //arrange instantiating objects LogicWarmups WarmUp = new LogicWarmups(); //act Method bool result = WarmUp.AnswerCell(isMorning, isMom, isAsleep); //assert testing result Assert.AreEqual(Expected, result); }
public void AreInOrder(int a, int b, int c, bool bOk, bool Expected) { //arrange instantiating objects LogicWarmups WarmUp = new LogicWarmups(); //act Method bool result = WarmUp.AreInOrder(a, b, c, bOk); //assert testing result Assert.AreEqual(Expected, result); }
public void AlarmClock(int day, bool vacation, string Expected) { //arrange instantiating objects LogicWarmups WarmUp = new LogicWarmups(); //act Method string result = WarmUp.AlarmClock(day, vacation); //assert testing result Assert.AreEqual(Expected, result); }
public void PlayOutside(int temp, bool isSummer, bool Expected) { //arrange instantiating objects LogicWarmups WarmUp = new LogicWarmups(); //act Method bool result = WarmUp.PlayOutside(temp, isSummer); //assert testing result Assert.AreEqual(Expected, result); }
public void Mod35(int n, bool Expected) { //arrange instantiating objects LogicWarmups WarmUp = new LogicWarmups(); //act Method bool result = WarmUp.Mod35(n); //assert testing result Assert.AreEqual(Expected, result); }
public void LoveSix(int a, int b, bool Expected) { //arrange instantiating objects LogicWarmups WarmUp = new LogicWarmups(); //act Method bool result = WarmUp.LoveSix(a, b); //assert testing result Assert.AreEqual(Expected, result); }
public void InRange(int n, bool outsideMode, bool Expected) { //arrange instantiating objects LogicWarmups WarmUp = new LogicWarmups(); //act Method bool result = WarmUp.InRange(n, outsideMode); //assert testing result Assert.AreEqual(Expected, result); }
public void GreatParty(int cigars, bool isWeekend, bool Expected) { //arrange instantiating objects LogicWarmups WarmUp = new LogicWarmups(); //act Method bool result = WarmUp.GreatParty(cigars, isWeekend); //assert testing result Assert.AreEqual(Expected, result); }
public void CaughtSpeeding(int speed, bool isBirthday, int Expected) { //arrange instantiating objects LogicWarmups WarmUp = new LogicWarmups(); //act Method int result = WarmUp.CaughtSpeeding(speed, isBirthday); //assert testing result Assert.AreEqual(Expected, result); }
public void CanHazTable(int yourStyle, int dateStyle, int Expected) { //arrange instantiating objects LogicWarmups WarmUp = new LogicWarmups(); //act Method int result = WarmUp.CanHazTable(yourStyle, dateStyle); //assert testing result Assert.AreEqual(Expected, result); }
public void TwoIsOne(int a, int b, int c, bool Expected) { //arrange instantiating objects LogicWarmups WarmUp = new LogicWarmups(); //act Method bool result = WarmUp.TwoIsOne(a, b, c); //assert testing result Assert.AreEqual(Expected, result); }
public void SkipSum(int a, int b, int Expected) { //arrange instantiating objects LogicWarmups WarmUp = new LogicWarmups(); //act Method int result = WarmUp.SkipSum(a, b); //assert testing result Assert.AreEqual(Expected, result); }
public void RollDice(int die1, int die2, bool noDoubles, int Expected) { //arrange instantiating objects LogicWarmups WarmUp = new LogicWarmups(); //act Method int result = WarmUp.RollDice(die1, die2, noDoubles); //assert testing result Assert.AreEqual(Expected, result); }